AMDG
On 10/1/20 5:45 PM, John W via Boost-users wrote:
> I have a fixed-point number class (based on libfixmath) which in code
> largely behaves like a float due to various operator overloading.
>
> Now, I am trying to generate random numbers with them.
> Uniform random is easy enough — just rein
I have a fixed-point number class (based on libfixmath) which in code
largely behaves like a float due to various operator overloading.
Now, I am trying to generate random numbers with them.
Uniform random is easy enough — just reinterpret some random bits as
my fixedpoint type.
However, I'd like