Greg Guerin wrote:
Kevin Boyce wrote:
Sure, it seems like it's just another dispatch from the runloop.
Which would be fine if it copied like 100K bytes per invocation, or
something like that. It seems instead to run off and copy vast
quantities of data before returning. Copying
Thanks, Graham. I don't want to use NSFileManager because (AFAICT)
you can't ask it how far along it's gotten. Also I don't see a way to
cancel a copy in the middle.
I'm not familiar with these ops, but having browsed the docs just
now, it seems to me what's happening is that because you'
I'm using FSCopyObjectAsync to copy files while displaying a progress
bar, and it seems less asynchronous than I would have thought. I'm
scheduling it in the main run loop, from the main thread. The copy
works correctly, and both the callbacks and the status calls work to
get the current