On 08.09.2016 at 00:47 Graham Cox wrote:
>> On 8 Sep 2016, at 3:44 AM, Andreas Falkenhahn wrote:
>> How can I access "IMPORTANT_DATA_PTR" from within the block above?
> You already did it. Variables are captured from the scope where the
> block is declared and “magically” get referenced withi
> On 8 Sep 2016, at 3:44 AM, Andreas Falkenhahn wrote:
>
> How can I access "IMPORTANT_DATA_PTR" from within the block above?
You already did it. Variables are captured from the scope where the block is
declared and “magically” get referenced within the block. So what you’ve
written should w
> On 7 Sep 2016, at 22:11, Jens Alfke wrote:
>
>
>> On Sep 7, 2016, at 10:03 AM, Alastair Houghton
>> wrote:
>>
>> All of it can. Objective-C is just C with some syntactic sugar on top.
>
> There’s a large amount of semantic sugar too, i.e. the runtime libraries. (If
> you think the run
> On Sep 7, 2016, at 10:03 AM, Alastair Houghton
> wrote:
>
> All of it can. Objective-C is just C with some syntactic sugar on top.
There’s a large amount of semantic sugar too, i.e. the runtime libraries. (If
you think the runtime part must be trivial, go read some of Mike Ash’s posts
a
On 07.09.2016 at 18:09 Andreas Falkenhahn wrote:
> As a C programmer I'm trying to avoid Objective C whenever and wherever
> possible.
I think this might be prone to misunderstanding: What I meant was that I'm
trying
to avoid writing classes whenever and wherever possible. I don't mind using
Ob
On 07.09.2016 at 18:33 じょいすじょん wrote:
> Have you considered Core Foundation?
I absolutely love Core Foundation! As you might know I'm currently migrating a
Carbon project
to a Cocoa one and lots of it is of course in Core Foundation and I can just
re-use those
parts. It's really great that lots
Hi Fritz,
On 07.09.2016 at 18:35 Fritz Anderson wrote:
>> On 7 Sep 2016, at 11:09 AM, Andreas Falkenhahn
>> wrote:
>> As a C programmer I'm trying to avoid Objective C whenever and wherever
>> possible.
>> The good thing is that I can do most interaction with Cocoa from normal C
>> function
On 7 Sep 2016, at 17:09, Andreas Falkenhahn wrote:
>
> As a C programmer I'm trying to avoid Objective C whenever and wherever
> possible.
Don’t. Where there’s an Objective-C equivalent, it’ll be less error prone,
shorter to write and easier to debug.
> The good thing is that I can do most i
> Of course, I can't use this code in a normal C function because there are
> references to "self" and the selector thing doesn't look like it's compatible
> to
> C. So I could just subclass AVPlayerItem and voila, everything's fine.
I forgot to say that as long as your c function is in a .m file
It's not Toll Free bridged.
And Fritz, you contribute so much to folks, nobody would blink if you missed
anything.
Sent from my iPhone
> On Sep 8, 2016, at 1:41 AM, Fritz Anderson wrote:
>
> “dangerwillrobinsondanger” correctly points to Core Foundation. I’m
> embarrassed to have forgotten
“dangerwillrobinsondanger” correctly points to Core Foundation. I’m embarrassed
to have forgotten — it should be very helpful to you, assuming it mixes with
AVFoundation.
> On 7 Sep 2016, at 11:33 AM, じょいすじょん
> wrote:
>
> Have you considered Core Foundation?
>
> https://developer.apple.com/l
> On 7 Sep 2016, at 11:09 AM, Andreas Falkenhahn wrote:
>
> As a C programmer I'm trying to avoid Objective C whenever and wherever
> possible.
> The good thing is that I can do most interaction with Cocoa from normal C
> functions.
> I only had to write very few classes. Most of the Cocoa stu
Have you considered Core Foundation?
https://developer.apple.com/library/ios/documentation/CoreFoundation/Reference/CFNotificationCenterRef/
It is all C
Another alternative is to look at the Objective-C runtime library routines.
You can do a lot with the language from C...
> On 2016 Sep 8, at 1:
> On 7 Sep 2016, at 17:09, Andreas Falkenhahn wrote:
>
>
> Still, I'm wondering: Is it also possible to have NSNotificationCenter call
> a C function for me whenever the notification triggers? Can this somehow
> be achieved or am I forced to use full Objective C here?
>
I would go about this b
As a C programmer I'm trying to avoid Objective C whenever and wherever
possible.
The good thing is that I can do most interaction with Cocoa from normal C
functions.
I only had to write very few classes. Most of the Cocoa stuff can be done
from normal C functions just fine.
Now I'd like to subs
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