>> You probably want either kCGBlendModeCopy
That fixed it. Thanks. Kicking myself that I didn't see that blend mode...
Andrew Coad
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On Feb 3, 2011, at 22:58, Andrew Coad wrote:
>//[[self touchClearImage] drawAtPoint:aPoint
> blendMode:kCGBlendModeNormal alpha:0.0]; // <-- see note below
This doesn't do anything -- alpha == 0 turns the source image fully transparent
(in effect), and a transparent source has no ef
I'm stuck on something that should be simple but it is evading me. I have
searched this mailing list and regular documentation but can't figure out an
answer.
I'm using the iOS platform. Previously, my drawing code needed to draw images
at different locations in the view erasing everything pri