Bug#364907: strange crash when linked with nvidia GL libraries

2006-08-16 Thread IOhannes m zmoelnig
the workaround as proposed by Joe Drew ("LD_LIBRARY_PATH=/usr/lib/debug:${LD_LIBRARY_PATH}"), works for me to survive the crash reported in #364907. so the 2 bug reports really seem to describe the same problem. unfortunately that is still no "fix" mfg.asdr. IOhannes -- To UNSUBSCRIBE, e

Bug#364907: libstdc++6: application crash on throwing/catching exceptions

2006-06-26 Thread IOhannes m zmoelnig
Martin Michlmayr wrote: * IOhannes m zmoelnig <[EMAIL PROTECTED]> [2006-05-11 15:16]: furthermore i am using nvidia's non-free openGL implementation, so i guess this is related to their drivers... :-( probably they just need to get recompiled with gcc-4.1 Can you confirm that this

Bug#364907: libstdc++6: application crash on throwing/catching exceptions

2006-05-11 Thread IOhannes m zmoelnig
Matthias Klose wrote: Please could you recheck using gcc-4.1 / g++-4.1 as the compiler to build your application? yes it is still crashing with g++-4.1, however: it seems that this only happens when i link against libGL (i am linking against 2 dozens of libs so it took some time to detect thi

Bug#364907: libstdc++6: application crash on throwing/catching exceptions

2006-04-26 Thread IOhannes m zmoelnig
Package: libstdc++6 Version: 4.1.0-1+b1 Severity: important an application i am writing in C++ uses Exceptions. with version(4.1.0-1+b1) my application crashes as soon as i raise such an exception (of course the exception is caught). this behaviour does not occur, when i have version(4.0.2-9) in