right, as vorlon pointed me on irc, the trick is not to use -O0, but to
not use -msse, which is the flag producing buggy code.
ciao, piem
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Package: gcc-4.0
Version: 4.0.1-4
Severity: important
hi,
i have been trying to compile fftw3 on crest. i had first to remove the
-fomit-frame-pointer flag, which fails with -g (this behavior is documented in
the gcc manual).
now fftw3 compiles fine in float and double modes, but fails in long d
Hi,
the build log failure for fftw3 is :
libs/fftw3_3.0.1-13: Failed by buildd_m68k-tanda [optional:out-of-date]
Reasons for failing:
[Category: none]
> gcc -DHAVE_CONFIG_H -I. -I. -I../../.. -I../../../kernel -I../../../dft
-I../../../dft/codelets -O3 -fomit-frame-pointer -fno-schedul
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