Hi Murli,
As it happens, I'm writing a book chapter on this topic at the moment, so I
took interest when I saw this thread. The main point of the chapter will be
to point out that designers (and by extension tech firms) do far too little
thinking about the sociological and political impact of the
Kim Asked:
>> Anyone seen any interesting rating interfaces lately? I'm especially
>> interested in rating of CONTENT on a site (more than an ITEM you
>> might buy
>> or have bought).
> The one currently in use on Amazon product pages is actually pretty
> nice. It
> breaks down the ratings
On Dec 13, 2007, at 3:37 PM, D E wrote:
> I'm working on an important redesign project for my company and
> found out recently
> that a project manager (not a designer and not directly involved in
> the project) spent some of his/her own time
> coming up with a functioning wireframe prototype
> So how do you react to this? What would be your plan of action? Thoughts?
Oh, the joy of politics!
I've been in this situation many times, as I'm sure others here have.
Fortunately, I worked in customer service positions for about 8 years as a
youngster, where I dealt with all sorts of abhorre
hi all,
I'm a designer and academic working in melbourne .au and wondered if
there were more people in town who'd be interested in regular get-
togethers around IxD and UX etc...?
if so, I was thinking it might be good to kick off 2008 with something
round mid to late Jan.
feel free to mail
Here's a work/process/confrontation scenario for the group that some of you may
have experience with, and I'm seeking advice on.
I'm working on an important redesign project for my company and found out
recently
that a project manager (not a designer and not directly involved in the
project) s
As a manager, I would much rather have to get someone up to speed
with 'how to do' than 'how to think'. Particularly in graduate school
- the tough part is framing the problem and solving it. I can find
people to prototype an idea anywhere - and for cheap.
Mark
On Dec 13, 2007, at 7:49 PM,
> Anyone seen any interesting rating interfaces lately? I'm especially
> interested in rating of CONTENT on a site (more than an ITEM you might buy
> or have bought).
The one currently in use on Amazon product pages is actually pretty nice. It
breaks down the ratings with bar charts so you can s
Not to completely derail the conversation (maybe a topic change?) but ...
I actually experienced similar issues while doing some teaching at
Sheridan college here in Toronto, but in reverse. The students all
had a solid practical foundation in design, but were really lacking
the theory and histor
Don't get me wrong, I love stars, but I feel like the 5 star rating
interface is getting a little old. Especially because these kind of ratings
average out to be in the middle over time and therefore aren't very
informative.
Anyone seen any interesting rating interfaces lately? I'm especially
in
On Dec 13, 2007, at 10:43 AM, mauro pinheiro wrote:
> Dave, I agree that interaction design is related to designing an
> experience. But I guess that sometimes could be very difficult to make
> it happen, specially when it comes to a masters program. The project
> may refer to a technology that is
The Starkey Hearing Research Center in Berkeley CA is looking for creative and
energetic software researchers in the field of Human-Computer Interaction. The
successful candidate will work with a team of interdisciplinary researchers to
design and conduct HCI research projects that will lead to
First off, please excuse this post's soon to be rambling nature.
This is my first post and the ideas are flowing in a quite non-linear
fashion.
I currently have the postion title of "Interactive Media Designer"
at my company althought I find myself creating random print flyers
and pieces when we
one way we look at this in our programs is to concentrate on
*practice* at the masters level, and unique academic contribution at
the PhD level.
in this way, the background of the candidate will make the greatest
difference on the evaluation of their exegesis.
to explain: our masters of des
On Dec 13, 2007 3:10 PM, David Malouf <[EMAIL PROTECTED]> wrote:
>
> Even if the master's thesis is looking at something precise, that precision
> should be about the interaction and thus should require the right level of
> modeling that presents the foundations surrounding that interaction at whos
Hi Nina,
Conceptshare could be the think you are looking for.
http://www.conceptshare.com/
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=23431
*
In a school environment, why would a designer not want to create a
working prototype?
Having to code something (and even, frankly, having to face its not
being very good) makes me a much better designer over the long haul.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Poste
I want to weigh in here with a more theoretical (and more practical?) angle,
at least one I haven't seen brought forward yet.
I have taught interaction design/IA in a program that is more
practically-focused, less art and "high design" side of things, and have
advised a number of these sorts of ma
We have a UI designer position open up in our group. If anyone is
interested (or have any questions) write to me at vishal.iyer (at)
corp (dot) aol (dot) com
-
Vishal
--
Position Descri
I would say: "Use modified bullet charts (from Few's KPI)".
Oleh
On Dec 13, 2007 9:19 AM, William Evans <[EMAIL PROTECTED]> wrote:
> I would say - first read Tufte on the Visual Display of Quantitative
> Data. Bar graphs and the such are almost devoid of rich information in
> context.
>
> will e
Dear IxDA constituency,
{Apologies for re-posting but previous message lacked subject line.}
The IxDA Board is seeking energetic, motivated candidates for several
open Board positions starting in early 2008. The Board comprises nine
volunteers. There are presently four executive positions: P
As a current board member and our treasurer I want to encourage everyone
to consider joining the board, especially colleagues from outside the
US. Board membership is a great experience.
With the help of this growing community we are trying to build a home
for the development of the discipline a
Yes, getting caught up in the differences between institutional
education (the context of this thread) and practice. Prototypes and
modesl are a key element in DT practice. But from what I understand
of DT education/curricula is that they don't teach actual craft
skills that will lead you to do you
Hi chris you are a confirmed registrant from what I can tell.
Lookin' forward to seeing you in Savannah.
-- dave
On Dec 13, 2007 1:36 PM, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> I'm having some trouble with my registration, more specifically, I've been
> unable to confirm if I am actuall
Dear IxDA constituency,
The IxDA Board is seeking energetic, motivated candidates for several
open Board positions starting in early 2008. The Board comprises nine
volunteers. There are presently four executive positions: President,
Vice-President, Secretary and Treasurer, each of whom are e
I might be misunderstanding here but all processes/methods of "design
thinking," actually call for many interative functional prototypes up
front at the beginning of the design process to inform brainstorming
sessions and validate early blue sky concepts before requirements or
even wirefram
jack, I totally agree w/ you that a production ready version should
not be required. I don't understand why this has anything to do with
the "art" issue. As long as there is someTHING to play, touch, see,
feel that expresses the whole then all the advisors should get what
they need. Anything else i
On Dec 13, 2007, at 12:10 PM, David Malouf wrote:
> Maybe the masters degree is not in interaction design
> and thus this requirement is moot.
I believe the degree is officially in Graphic Design—it is a Graphic
Design program—but the project itself is certainly an interaction
design project
Let me be more concise:
If you don't have a final "thing" that you can interact with; you haven't
completed the design process.
I understand that design is more than craft (I shouldn't have been so
absolute), but I do not believe in "design thinking" in so far as you can't
design without craft. M
On Thu, 13 Dec 2007 08:15:32, David Malouf <[EMAIL PROTECTED]> wrote:
>
>
> The tool itself is "great" (arguably), but it doesn't necessarily
> fit the entire eco-system.
Dave, this is exactly the sort of thing I worry about.
be sure to include those you are designing for, and turn the design
>
Robert, I'm looking forward to your review of the OLPC. From what I have
read, it has some really neat interface/interaction innovations. Then the
peer networking, low power consumption, and so on.
As regards the skepticism. I have spent 60% of my life in India and 40% in
the US, and lived in b
I am currently seeking an IA with Top Secret or Secret Clearance. For
immediate consideration please email your resume to me at
[EMAIL PROTECTED] or call me at 312-529-2508. Below is the job
description and a brief description of Roundarch.
Sr. UE Designers are responsible for working with cl
On Thursday, December 13, 2007, at 11:25AM, "David Malouf" <[EMAIL PROTECTED]>
wrote:
>Jack, is this a design degree or a research degree? A design degree is
>about craft. Craft is about making.
Design is not the same as build - and design is not strictly craft. Design is
designing... is is a
On Dec 13, 2007, at 8:24 AM, David Malouf wrote:
> Jack, is this a design degree or a research degree? A design degree is
> about craft. Craft is about making.
A design degree. Yes, certainly it is about making. I did not say
that she wasn't making anything. I would expect a prototype.
> At
Hi Julie,
You can take a look at this page for an attempt to introduce something
like this in the UK. There's not just percentages, but also a "traffic
light"-style color coding scheme. It's currently a purely voluntary
scheme and has been adopted by many retailers, whereas others have
rejected it
Hi Bärbel,
I do production graphics work for interfaces as well as interaction design.
I've done some print-based graphic design also. We won't go into my coding
background here.
For print-based design, there is so much focus on materials, color
correction, resolution, layout, brand. There are so
> 1. Has anyone here had a chance to play with the OLPC for any extended
> period?
I haven't yet, but one is on the way to me, and I do plan to study/analyze
it as much as possible.
2. What do you feel about well-meaning scientists and technologists in
> 'advanced societies' developing artifac
Jack, is this a design degree or a research degree? A design degree is
about craft. Craft is about making.
to answer Mark, an architect IS expected to build something. Either
in 3D tools creating walk through virtual spaces, or to build in
balsa and other materials a representation of the space.
I would say - first read Tufte on the Visual Display of Quantitative
Data. Bar graphs and the such are almost devoid of rich information in
context.
will evans
user experience architect
[EMAIL PROTECTED]
617.281.1281
On Dec 13, 2007, at 10:35 AM, lachica <[EMAIL PROTECTED]> wrote:
> I'll th
I like part of the response here which is a mix of Bruce Nussbaum's
and Mark Vanderbeeken's:
http://www.experientia.com/blog/what-happens-when-the-100-laptop-actually-gets-used/
I think it is a great example of designing a bridge instead of
designing 'a way to cross the river or chasm'.
The tool
I will be in DC for the next week if there are any IxDA people around
for a meetup F2F and beer.
will evans
user experience architect
[EMAIL PROTECTED]
617.281.1281
On Dec 13, 2007, at 8:43 AM, Ben Charboneau <[EMAIL PROTECTED]>
wrote:
> Callie,
> You could also attend a Refresh DC meeting
On Thursday, December 13, 2007, at 10:04AM, "Jeff White" <[EMAIL PROTECTED]>
wrote:
>But, perhaps the gap between between academia and industry would be
>smaller if academics were more encouraged to go through the process of
>actually getting their research based designs built and deployed, in
I'll throw this idea out there. I've been thinking about the usability of
nutritional food labeling and thinking there has got to be a better, more
intuitive way to present this. Ideas from talented interaction designers
could really make a difference here.
A graphical presentation such as bars re
Thanks for the responses so far. You are confirming my own beliefs
pauric wrote:
> Without knowing the members it would seem that this is a
> misunderstanding in the normal process of design and implementation.
> The produced 'work of art' should be an interactive prototype with
> dummy data backe
The inclusion of art professors, and for that matter studio or craft oriented
design professors on a thesis committee or review board for interaction can be
problematic. You must choose carefully, and unfortunately, a lot of politic-ing
can be involved in this process. Many, many design professo
Here's a BBC article and associated slashdot discussion.
http://newsvote.bbc.co.uk/mpapps/pagetools/print/news.bbc.co.uk/1/hi/technology/7140443.stm
http://hardware.slashdot.org/article.pl?sid=07/12/13/0415245&from=rss
There've been a number of articles on the popular as well as tech press,
each
Callie,
You could also attend a Refresh DC meeting to meet local Web
professionals:
http://refresh-dc.org/
It's a popular and active new media group that meets once a month.
They have a speaker and food and then go to a nearby bar for drinks.
It's a good place to network and people often ann
Hey Hey,
Currently, I am thinking about >>how<< does graphic design(ers)
change into interface / interactive media based design(ers),
or is it for you still the same apparently fitting in different media?
Where can we find and how can we see the difference?
where is the point designers feeling lo
I'm voicing my opinion strictly as a non-academic, but here's my two cents.
Part of the learning process is implementing what you've researched
and designed. A huge part, actually. How many times do you hear
designers say things like "I can't wait until some of my designs
actually get implemented.
Jack: "There were faculty members on the committee from other visual
arts disciplines, and they expect a thesis project to result in a
finished work of art."
Without knowing the members it would seem that this is a
misunderstanding in the normal process of design and implementation.
The produced
Hello,
I am a research student and about to wrap up my work. This is a timely
discussion for me because I am exactly in the same situation. My research is
related to collaborative problem-solving support. To be precise, I am working
on a 'system' (synchronous/same time-same place) for knowle
Hi Everyone,
Id like to compile a list of ID / IA / UX blogs from people on this list.
Im not looking for big, famous, high volume blogs (since they are already easy
to discover) but rather the relatively small-volume blogs run by individuals
and small companies.
If you could mail me off-
As someone who architected the Masters program in Interaction Design
here at Malmö University, and co-teaching it for nine years now, I
have to disagree somewhat with Jay Kumar and take a middle road here.
Designing and prototyping is an essential part of the Masters, as I
see it, and one of
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