Anyone here who have any experience with the DEXTERRA mobility software?
From project work or any kind of evaluation of the software..
Thanks!
Frank Dahle
UX Concept developer
Oslo/Norway
Welcome to the Interaction Design Associ
It's nice to hear someone else who is interested in this area -
having spent several years of my life doing a PhD thesis on sound, I
have a lot to say on the subject, so I'll keep it brief!
Personally, I don't believe sound design, as a discipline, gets the
recognition it deserves. From my experie
Classically, I would say the line is drawn where the user/visitor
stops moving and focuses on a specific exhibit.
Activity throughout the space is the purview of the ID, activity
direct at a station within the space is the purview of the IxD.
This presumes, of course, that the individual exhibit
This two-hour workshop will include:
- The role of storytelling in user experience design
- The power of listening
- Why your audience matters
- Using imagery for powerful stories
- Using stories as part of design
- Wrapup and discussion
Exercises in listening, telling stories and designin
Hello all,
I hope this is not too off topic, but I have been a web UI
designer/animator for last 9 years. It seems that some level of advanced
degree might be a good idea and it would certainly help my current
employer's opinion of things. (I am largely self taught and a politics
major, so creden
Hi All,
Does anyone know of any resources regarding the drawbacks of tag
clouds or the debate about their value versus their drawbacks. I have
a bee in my bonnet about them and would like write a point of view but
want to do appropriate research first. I found one previous thread
herein
Religions, tribes or mindsets -- either way, I think this discussion
is digging its way towards one of the deepest issues in interaction
design: Personal vs impersonal.
Traditional design disciplines have had some 100 years (or much
longer, if we consider architecture) to grow systems of pr
Roger that
On Thu, Jan 29, 2009 at 9:41 PM, Jared Spool wrote:
>
> On Jan 29, 2009, at 8:59 PM, Jim Leftwich wrote:
>
> To downplay the designer and team skills involved in being able to
>> undertake these projects with a great deal of success, and the way in
>> which RED practice made this pos
On Jan 29, 2009, at 8:59 PM, Jim Leftwich wrote:
To downplay the designer and team skills involved in being able to
undertake these projects with a great deal of success, and the way in
which RED practice made this possible, is to miss the entire point.
We don't place our primary focus on term
IxDA NYC thanks the local community for coming out in force and
participating in a thoughtful, content-rich "doing more with less"
discussion this evening.
We sincerely regret that, due to last-minute difficulties, our plans
to stream the event had to be abandoned. Our apologies to those of
you i
doppler effect?
On Thu, Jan 29, 2009 at 8:25 PM, Jeremy Yuille wrote:
> interesting thread..
>
> one of the things that I find most different with sound as an
> interactive element is the way it is experienced in relation to
> itself.. its waaay relative
> let me explain: because sound is a time
IxDA NYC thanks the local community for coming out in force and
participating in a thoughtful, content-rich "doing more with less"
discussion this evening.
We sincerely regret that, due to last-minute difficulties, our plans
to stream the event had to be abandoned. Our apologies to those of
you i
I think everything I and my co-designers have done in our careers have
been about creating the very best and ambitiously successful products,
software, and systems in the shortest period of time and in the most
efficient way - as opposed to belief systems or dogma. Our methods
are not random, myst
I think everything I and my co-designers have done in our careers have
been about creating the very best and ambitiously successful products,
software, and systems in the shortest period of time and in the most
efficient way - as opposed to belief systems or dogma. Our methods
are not random, myst
interesting thread..
one of the things that I find most different with sound as an
interactive element is the way it is experienced in relation to
itself.. its waaay relative
let me explain: because sound is a time based medium and must be
listened to over time to be comprehended, it's hard to tal
Liz, we absolutley make use of scenarios. We've done this in-depth
in projects where we were developing OS-level frameworks for mobile
phones (i.e.: not simply single apps, but OS frameworks for all
subsequent common interface elements and interactions for associated
apps). These include both typ
[Sorry, Yury. Spelled your name wrong the first time.]
On Jan 29, 2009, at 7:18 PM, Dave Malouf wrote:
Awe! Jared, that was a tad harsh, even for you. ;-)
All I can say is, it's been a long journey. :)
As a zealot in my own right, I respect belief. And belief's can be
described, and any bel
Chris, I couldn't agree more (see people, I'm not a trolling
contrarian).
In fact, I have been teaching my students from the 1st breath of
class that what we do as interaction designers is create human
situated narratives that guide the communication of our designs.
Everything we do in projects is
On Jan 29, 2009, at 7:18 PM, Dave Malouf wrote:
Awe! Jared, that was a tad harsh, even for you. ;-)
All I can say is, it's been a long journey. :)
As a zealot in my own right, I respect belief. And belief's can be
described, and any belief worth's it salt can be evangelized (i.e.
taught) in
Awe! Jared, that was a tad harsh, even for you. ;-)
As a zealot in my own right, I respect belief. And belief's can be
described, and any belief worth's it salt can be evangelized (i.e.
taught) in many ways.
-- dave
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from t
Jim, its funny that you wrote this now. When I was speaking to my
students today, I didn't use the same phrase you did, but I said I
was really having trouble with the conversation b/c there was
definitely a "you are from Mars, i am from Venus" dynamic going on
here.
your descriptions are getting
On Jan 29, 2009, at 2:24 PM, Jim Leftwich wrote:
RED is, indeed and primarily, focused *on* the skills and
experienced-gained judgement of its practitioners, and not on any
particular methodology (as many are employed in ad hoc and
overlapping manners, according to the potentially wide variance
Hi Yury, yup, I'm sorry for my assumptions. Your writing of the
biz/dev complaints sounded like from an innie perspective, and not
the fix-it man who comes in later.
The reason you were asked to come in was not b/c of the failings of
other methods, but b/c of the failings of the teams who executed
Helen,
I don't think you can import Visio documents. It does produce HTML
code, but in no way is it W3C compliant or reusable for production.
If you're familiar with Visio, then the learning curve will be pretty
quick. The interface is similar to Visio in many ways. I'd expect that
you co
Randy Farmer discusses a solution called the Tripartite Identity,
which discusses these issues in-depth:
http://thefarmers.org/Habitat/2008/10/the_tripartite_identity_patter_1.html
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.o
Hi Michaeal,
Yup, fully agree.
Design team (process) is a blackbox, for other part of whole product
team. There's input to it and output (deliverbals) from it. The
stakeholders may not (most of the time) care what's in the team or
process ( some none-final skeches, or similiar stuff), they care
Hi Jim,
If you have a second, I have a question about your experience of RED.
To what extent do you & your team utilize scenarios as a rapid
prototyping tool?
Question also extended to Yury and others who've practiced or do
practice the RED approach.
Cheers,
Liz
P.S. My bias is that scenari
Alina wrote:
I'm curious what everyone has to say about last night event at
Bloomberg with Andrew DeVigal. Was everyone aware of this stories on
the The New York Times?
Do you think newspapers readers understand how and what to click in
order to view and comprehend the stories as they are
Helen,
Most importantly, Axure does not produce production HTML code (you
can't even use parts of it), it's only meant to be seen on a browser.
Although it has a clunky UI, the learning curve is very fast. The
documentation wasn't very useful for me, so you should explore that
further. Se
Thinking about using Axure for prototyping as there are many great benefits
from a documentation point of view.
However I am wondering about the learning curve and the ability to import
previously documented high level page structures (Visio)
Questions
1. What would be your estimate regarding th
Is anyone aware of a library of use case patterns for ecommerce sites? I am
looking for basic and expanded use cases, not the long formal ones.
--
Mary Deaton
Yes we can. Yes we did. Yes we will
Welcome to the Interaction Design Ass
Jees... Dave,
I wrote about the RED context in my very first comment - please
revisit...
BTW - to avoid putting my words in anybody's mouth I try to add
"IMHO", " in my understanding" (as often as it's tolerable for
readers).. shall I add it to every sentence???
I believe Jim will correct
Hey, hey not to shabby and in a timely manner. It looks like the yahoo
homepage met the apple apple homepage and made a baby iconic utility nav : )
The accordion doesn't do what I expected or wanted. What's with click to
expand and it takes me outside the domain with no way back?
I like how I can
Part 2 of 2:
RED-focused designers focus primarily on gaining broad and general
judgement and design skills and experience allowing them to react and
create effective and successful solutions in a wide range of problem
spaces. They recognize and utilize a wide range of methodologies,
often in rap
Part 1 of 2:
First, I'd like to acknowledge the many exellent points made by
Jonas Löwgren above. His grasp on where I'm coming from here is
both astute, and also was a great help (along with reading the
responses of several others) in gaining a better insight as to where
there's a significant di
Yea, I have to agree with Todd,
It sounds more like cultural problems and with execution issues. Of
course a closet filled with materials is an issue, and if you are
looking at 100's of data points, well then that is a HUGE execution
problem anyway for most projects.
Here's my concern with what y
On Jan 29, 2009, at 4:04 PM, Yury Frolov|Studio Asterisk* wrote:
As to being dramatic - well, sorry... I am a bit passionate about
all this because it's hard to hear red-faced engineering and biz
managers slamming UI design practices as "not working", "we don't
know what to do with this pa
Dave, seems like we are talking past each other. I am NOT talking
about UX/Agile methods here either.
As to reality - my fellow team members and I must have been dreaming
shuffling through volumes of UI-related research, UI evaluations,
usability reports, UI improvement recommendations etc
First off, I think it's great, and thanks for doing this.
On the feedback side, I agree with Andrei on the pixel-perfect mockups
needing to be in there.
As a compliment to this I would like to see how these deliverables
interact with the deliverables of other departments. I think our
fie
Ask this guy: http://www.bazooie.com/
We used to test video games together. We worked on the first sony online
music game 'frequency'
I distinctly remember laughing walking down the camera lined observation
hallways both in guitar pose saying pretty soon we are going to battle each
other playing g
Yury, I've been reading your messages and it is great that "you get
it", but lease!
We are NOT talking about UX/Agile methods here that many in the
valley are moving towards and please don't put out overly dramatic
generalizations or sub-positions that have no basis in reality. MOST
design
>>could you point at some references?
Not off hand. I would have to do some digging.
I'm not remembering the term;but, their is one for the sound that
accompanies a character and cues the audience of that characters presence.
Think of the movie JAWS or Friday the 13th. The sound sets the stage for
This is excellent, thanks for taking the initative. I will look
forward to the results. It will certainly help in presenting to mgmt
as to which conference to attend. I had hoped to go to IXDA next
month but unfortunate conflicts arose. CHI should be on your list.
. . . . . . . . . . . . . . .
Thanks for posting. Debating how we should manifest our work in a
deliverable is a favorite past time of my team. To 'get over ourselves', so
to speak, we're going to drink our own kool aid and are proposing to do some
contextual inquiry with the people who use our documents. We want to see how
the
On Jan 29, 2009, at 7:54 AM, Dave Malouf wrote:
Our (and now my) new observation of RED fits along the "special
opps" line. Jim seems to be creating a "niche" market for his
consultancy/practice similar to the special opps.
... What we mean by this is that it feels like "design".
On Jan 29, 2009, at 1:10 PM, Sebi Tauciuc wrote:
Ok, so by 'deliverable' you mean anything that can be shown to the
client,
at any point.
Not just the client. It could be something that is only shown to the
developers, like a detailed specification of layout, type, color,
etc., or a ske
Ok, so by 'deliverable' you mean anything that can be shown to the client,
at any point. I guess I was thinking more in terms of something that
describes a part of the final solution (or some solution).
Sebi
On Thu, Jan 29, 2009 at 3:12 AM, Andrei Herasimchuk <
aherasimc...@involutionstudios.com>
I guess it's a matter of definitions. If by 'sketch' you mean something
(anything) that is drawn on paper using a pencil, then of course, it can be
a deliverable. If it communicates a solution, like you say here, yes, it's a
deliverable.
If by 'sketch' you refer more to the activity of sketching in
On Jan 29, 2009, at 9:23 AM, Dan Saffer wrote:
The line is probably blurrier in interactive spaces, however. (Which
is why it's really interesting.) I spoke at the Event Design Summit
back in October, and that community has a lot of interesting things
to say about this blend. For many of t
I can't reference research to support this - and I'm not a guru -
but I am a strong proponent of the principal that content should live
in only one location, as represented in the breadcrumbs and other
primary navigational mechanisms. Convenient links can and should be
located wherever this content
Hi Mark,
There's an extensive discussion on this topic in the IxDA archives:
Email address as username
http://www.ixda.org/discuss.php?post=12228
// jeff
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=37879
_
On Jan 28, 2009, at 3:10 PM, Nehal Almurbati wrote:
Where does the role of an interior designer stop, for the interactive
designer to start, in designing an interactive exhibition space
(including
interactive display surfaces, and smart material)??
One school of thought is that an interior
On Jan 28, 2009, at 11:38 PM, Jim Leftwich wrote:
I doubt that all of those teams, including the unsuccessful ones you
mentioned, approached things from very diverse and experienced
backgrounds, with expertise in designing a wide range of development
factors successfully. I also doubt that tho
>
> I think my most recent post is about as detailed as I can get to a
> description of the components of the RED approach to design and
> development.
>
Well, then it sounds like nothing more than a name for a situation rather
than a methodology, approach, philosophy, or process. And I just don't
My take on RED, given what I have read is that it is a really compelling
story for prospective and current clients. I am not trying at all to
minimize it, but that's what I get out of what has been described so far.
Having talked to a number of consultants and studio heads over the years,
clients d
Jonas, I really appreciate your ability for framing.
My class here at SCAD (Interaction Minors in the Industrial Design
Department) took a stab at re-reading Jim's 3 steps and here's what
we came up with.
It seems that what Jim is talking about is a fairly common discovery
> Design > Document fra
Not quite familiar with theatre myself, could you point at some
references?
- Leonardo.
On Jan 26, 2009, at 6:01 PM, Angel Marquez wrote:
Theatre has been doing it for centuries.
On Mon, Jan 26, 2009 at 7:06 AM, Leonardo Parra Agudelo wrote:
Hi All,
I just started working with sound a
That's a great list. I'll add it to my list of links. Thanks Yohan!
Peter Morville
President, Semantic Studios
http://semanticstudios.com/
http://findability.org/
-Original Message-
From: discuss-boun...@lists.interactiondesigners.com
[mailto:discuss-boun...@lists.interactiondesigne
Here is a more exhaustive overview of methods and deliverables which
can be used throughout a design process:
http://project.cmd.hro.nl/cmi/hci/toolkit/
Unfortunately, you won't find Andrei's pencil sketches and
pixel-perfect mockups in this overview. Neither does it answer all
Jarod's questions.
Good Work on the Icons and Images! I think they do a great job in
graphically representing the deliverables in a simple yet effective
manner.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=37799
_
I would recommend "Beyond Borders - Web Globalization Strategies". This
book is good at describing underlying principles of globalization rather
than just technology-specific techniques.
http://www.amazon.ca/Beyond-Borders-Web-Globalization-Strategies/dp/07357120
85/ref=sr_1_4?ie=UTF8&s=books&qi
2009/1/9 Kordian Piotr Klecha
>
> New main page is in alpha stage, but I will send there a link when it will
> be public beta.
OK. Here it is.
http://beta.wp.pl/
(Yes, upgrade of interaction with accordion is a must. We have already
realize that.)
Greetings,
KPK
_
Ali,
As Scott said
Think about what approaches fit the culture, attitude and environment you're
in.
You should be good at this, it's a kind of problem solving, which is what
designers do.
I have written on my blog
http://blog.feralabs.com/2008/12/why-i-started-webnographer/ the attitudes
of one
I think use the email address as the user id is a better way.
pros:
people often forget their different ids for different websites,but no
one forgets his or her email address;
sometimes,people can not use some ids they want because somebody has
registered them before;
email addresses are often used
Hi Andrei,
What you expressed is very important(to me), that is what's the
deliverable for, but peter seems already expresses similiar thinking
in his article
"
Of course, compiling a list is only the first step. For each project,
we must strive for the optimal mix. Since our deliverables resist a
When I read and think about this thread, I see two somewhat related
aspects being addressed.
One is about the significance of _methodology_.
Can RED be specified, broken down into steps, compared with other
methods, etc.? I suppose it can, and Jim has offered a three-phase
struct
http://en.wikipedia.org/wiki/Installation_art
On 1/29/09, Nik Lazell wrote:
> Hi Nehal,
>
> This sounds very interesting. The final project for my MA was to create
> an interactive exhibition space with a focus on tangible interfaces. I'd
> love to hear more about the project then perhaps I could
Hi all
The primary advantage of not using email address as the sole unique
key is that it allows for someone to have multiple email addresses
associated with their identity. This is a lot more common than you
might expect. Many sites now allow for multiple email addresses to be
associated
Hi Nehal,
This sounds very interesting. The final project for my MA was to create
an interactive exhibition space with a focus on tangible interfaces. I'd
love to hear more about the project then perhaps I could help out with
the process we went through.
Nik
-Original Message-
From: dis
The email address as user id is becoming the preferred way in my
opinion.
Pros:
an email address is unique;
an email address is easy to remember;
in many cases the system requires the email address also for sending
messages.
Cons:
still not everyone has an email address;
an email address may ch
Hi Shima
The quality of insight that you can get from one on one interviews is almost
always better than focus groups. I think is point of view is pretty standard
in and you'll find it in most research textbooks. A lot of UX specialists
sneer at focus groups as a method - some consultancies refuse
Here is the complete list of publications from my lab.
http://sonify.psych.gatech.edu/publications/index.html
I recommend this tech report, in particular, to get started:
Yalla, P., & Walker, B. N. (2007). Advanced Auditory Menus. Georgia
Institute of Technology GVU Center Technical Report # GIT
What you're asking for doesn't exist -- while there are some basic
principles for 'sound design' in interactive devices, there are no
Grand Principles for a broad-based experience design/utility
design/service design in sound...you're ahead of the curve.
That doesn't mean people aren't doing it. W
Jerome, you have hit the nail on the head - indeed, I have recently
completed a PhD on the very points you raised!
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=37774
___
Richard Ishida, the Internationalization Activity Lead at the W3C,
gives practical tips in his presentation 'Designing for
International Users':
http://www.w3.org/2007/Talks/0706-atmedia/
There's more on his blog: http://rishida.net/blog/
- Yohan
. . . . . . . . . . . . . . . . . . . . . . .
Group, where can i find online literature on Internationalization, which
talks about practical examples and guidelines.
Warm Regards,
Harikrishna VP,
Senior User Experience Designer | Usability Engineering Team
Technology Competence and Consulting | IBS Software Services
IBS Software Services
Would love to hear peoples thoughts on the whole ID vs Email address for
registration or signing into a website. We have been debating and discussing
things for a good while at work to come up with the most accepted/usable low
barrier to entry system that we can conceive for our customers to int
I can add another few thoughts to this discussion. After working for nearly 15
years as a voting official, I became a UX professional. Somehow, I couldn't
leave this voting thing alone, though, and I've worked with Dana, UPA, Design
for Democracy and Brennan on projects. In addition to all of
Hi everyone I am an interior designer who is trying to design an interactive
exhibition experience whish you can help me with this question:
Where does the role of an interior designer stop, for the interactive
designer to start, in designing an interactive exhibition space (including
interactive
Hello all,
The second IxDA Helsinki meetup will be held tomorrow, thursday Jan
29th 18:00 at the familiar Ravintola Nolla. This time we’ll hook up in
the other end of the restaurant for some more space and projection
capabilities.
At the event Janne Korhonen from Seos will present a point o
Hello,
I am working with the Virginia Tech student chapter of the Human Factors and
Ergonomics Society to design and execute a hands-on demonstration that
compliments Dr. Kelleher's response to the question - "Why are some computer
programs so frustrating?" This is in support of Kids Tech Univ
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