Re: [IxDA Discuss] Is it okay to compromise User Experience over Fun?

2009-06-23 Thread Dave Edelhart
Seems to me you are underestimating how much fun some people find getting their work done well. I would love to see your two use cases articulated -- the "fun" design against the "usable" one. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http:/

Re: [IxDA Discuss] Is it okay to compromise User Experience over Fun?

2009-06-23 Thread Loren Baxter
Why are Usability and Fun opposed to each other? I don't think that they are mutually exclusive. There is an old post on my blog concerning fun in IxD - it's something that we need a lot more of. From this post: "It’s standard practice to design with our user’s goals in mind. Too often, though, w

Re: [IxDA Discuss] Is it okay to compromise User Experience over Fun?

2009-06-23 Thread Nasir Barday
Giving people a rewarding experience in exchange for learning a complex interface is one tactic. But let's take a step back. It sounds like the strategic goals here are twofold: -) Allow people to create their own products -) Help them get to results that are good enough to buy Maybe instead of t

Re: [IxDA Discuss] Is it okay to compromise User Experience over Fun?

2009-06-23 Thread dave malouf
I would look to D. Normans book, "Emotional Design". it is clear that adding positive emotional qualities (call it fun if you must) in a design changes the user's overall perception of the products utility and usability--PERCEPTION. the best example I have is the context of the iPhone keyboard. A

Re: [IxDA Discuss] Is it okay to compromise User Experience over Fun?

2009-06-23 Thread Sachin Ghodke
Yes I stand correct - Usability is the right word in this context, sorry. I was making an attempt to provide 'fun' (example: nikeid) as part of a product customizer or you can check www.zazzle.com which does not provide the 'fun' i was talking about. It does not 'wow' me and comes across to me as

Re: [IxDA Discuss] Is it okay to compromise User Experience over Fun?

2009-06-23 Thread Sebi Tauciuc
Hi Sachin, Do you mean 'user experience' or 'usability'? To me 'fun' sounds like a quality that could contribute to the overall user experience, in wich case there would be no need for compromise. What does 'product customizers' mean? Could you please give an example / more details? One thing's

[IxDA Discuss] Is it okay to compromise User Experience over Fun?

2009-06-23 Thread Sachin Ghodke
I have been working on product customizers and these online tools require immense user interaction. Developing and designing these have always posed a challenge and now I am at a crossroad to choose whether I should compromise on user experience or fun? Please help! ___