On Fri, 2020-11-27 at 00:40 +0100, Jernej Škrabec wrote:
> Hi!
>
> Dne petek, 27. november 2020 ob 00:21:11 CET je Ezequiel Garcia napisal(a):
> > Hi Jernej, Emmanuel,
> >
> > Thanks for the patch.
> >
> > On Tue, 2020-11-10 at 23:35 +0100, Jernej Skrabec wrote:
> > > VP8 in Cedrus shares same e
Hi!
Dne petek, 27. november 2020 ob 00:21:11 CET je Ezequiel Garcia napisal(a):
> Hi Jernej, Emmanuel,
>
> Thanks for the patch.
>
> On Tue, 2020-11-10 at 23:35 +0100, Jernej Skrabec wrote:
> > VP8 in Cedrus shares same engine as H264.
> >
> > Note that it seems necessary to call bitstream pars
Hi Jernej, Emmanuel,
Thanks for the patch.
On Tue, 2020-11-10 at 23:35 +0100, Jernej Skrabec wrote:
> VP8 in Cedrus shares same engine as H264.
>
> Note that it seems necessary to call bitstream parsing functions,
> to parse frame header, otherwise decoded image is garbage. This is
> contrary to
VP8 in Cedrus shares same engine as H264.
Note that it seems necessary to call bitstream parsing functions,
to parse frame header, otherwise decoded image is garbage. This is
contrary to what is driver supposed to do. However, values are not
really used, so this might be acceptable. It's possible