Re: [Frameworks] Max MSP/Jitter

2014-08-06 Thread Al Matthews
To: "frameworks@jonasmekasfilms.com" > Subject: [Frameworks] Max MSP/Jitter > > +1 for Vade's shaders. I haven't used them for anything useful but they > are a great example of digital tools emulating analog processes. I use MAX > for all of my work, although it

Re: [Frameworks] Max MSP/Jitter

2014-08-06 Thread Peter Mudie
@jonasmekasfilms.com>" mailto:frameworks@jonasmekasfilms.com>> Subject: [Frameworks] Max MSP/Jitter +1 for Vade's shaders. I haven't used them for anything useful but they are a great example of digital tools emulating analog processes. I use MAX for all of my work,

[Frameworks] Max MSP/Jitter

2014-08-06 Thread Zach Poff
+1 for Vade's shaders. I haven't used them for anything useful but they are a great example of digital tools emulating analog processes. I use MAX for all of my work, although it only sometimes resembles analog processes. Here are 2 examples: In "The Shape of Memory" MAX algorithmically re-edi

Re: [Frameworks] Max MSP/Jitter

2014-08-05 Thread Ruth Hayes
Pierre Hebert (animation) and Bob Ostertag (audio), as The Living Cinema. http://www.randommotion.com blogs.evergreen.edu/hayesr On Aug 5, 2014, at 7:50 AM, Warren Cockerham wrote: > Frameworkers: > > I'm looking for research suggestions of artists, filmmakers, and works that > utilize Max MS

Re: [Frameworks] Max MSP/Jitter

2014-08-05 Thread Al Matthews
to me. > > > > On Tue, Aug 5, 2014 at 10:56 AM, John Davis <0johndav...@gmail.com> wrote: > >> Sue Slagle (Sue-C): >> >> http://www.sue-c.net/ >> >> From: Warren Cockerham >> Reply-To: Experimental Film Discussion List < >> framework

Re: [Frameworks] Max MSP/Jitter

2014-08-05 Thread Al Matthews
asmekasfilms.com> > Date: Tuesday, August 5, 2014 at 7:50 AM > To: Experimental Film Discussion List > Subject: [Frameworks] Max MSP/Jitter > > Frameworkers: > > I'm looking for research suggestions of artists, filmmakers, and works > that utilize Max MSP/Jitter as

Re: [Frameworks] Max MSP/Jitter

2014-08-05 Thread David Han
A lot of work that I've seen in Max MSP/Jitter that attempts to mimic analog processes are making use of Vade's v002 GLSL shaders, which he offers as free Quartz Composer plugins here: http://v002.info/ To see what these shaders look like when applied to moving images, check out: http://vimeo.

Re: [Frameworks] Max MSP/Jitter

2014-08-05 Thread John Davis
Sue Slagle (Sue-C): http://www.sue-c.net/ From: Warren Cockerham Reply-To: Experimental Film Discussion List Date: Tuesday, August 5, 2014 at 7:50 AM To: Experimental Film Discussion List Subject: [Frameworks] Max MSP/Jitter Frameworkers: I'm looking for research suggestio

[Frameworks] Max MSP/Jitter

2014-08-05 Thread Warren Cockerham
Frameworkers: I'm looking for research suggestions of artists, filmmakers, and works that utilize Max MSP/Jitter as their main software tool. I am specifically interested in FILM and analog video makers and works (experimental, abstract, avant-garde) that have used Max to explore or investigate th