I'm developing a game which requires static polygonal model rendering with 2D
"bit blitting"-style overlays. These are my eventual requirements:
1) Render a 3D heightmap with arbitrarily-specified tileable texture maps.
2) Render static 3D models on top of the heightmap.
3) Render 2D images on to
Benoît Minisini wrote:
>
> Here is the full ChangeLog:
>
> ---
>
> [CONFIGURATION]
> * BUG: Add missing symbolic links on 'missing' and 'install-sh' files.
> * BUG: Backport the 'reconf' script from Gambas 3.
>
> [DEV
Hi,
Here are some important fixes to Gambas 2.20:
* The ComboBox Click event management has been fixed again.
* The gb.qt TrayIcon class should not crash anymore.
* The source package should compile correclty with libtool > 2.2.6.
Here is the full ChangeLog:
--
I don't know how many of this list can speak German, and how many of
them can help you...
If I have understand correctly you have problems installing Gambas 2.
>From source? From rpm?
If you need help, please write your problem in English and describe
your problem carefully with all necessary deta
Am Montag, den 15.03.2010, 19:28 +0100 schrieb Frank Abramowski:
> Was ist das, ich Versuche Gambas2 2.20.1 auf opensuse 11.2 zu
> installieren und nichts geht. Bis 2.18 gab es rpm Pakete die zu
> installieren war kein Problem. Ich fand das Projekt Gambas eigentlich
> recht gut und für Linux eig
Was ist das, ich Versuche Gambas2 2.20.1 auf opensuse 11.2 zu
installieren und nichts geht. Bis 2.18 gab es rpm Pakete die zu
installieren war kein Problem. Ich fand das Projekt Gambas eigentlich
recht gut und für Linux eigentlich recht förderlich. Aber da der
Installationsaufwand (der Source)