Am Dienstag, den 05.07.2011, 23:21 +0200 schrieb tobias:
> hi,
>
> i just noticed porting my component testing project to gambas3 that you
> removed the section from COMPONENT_load() which allows to have user
> components in ~/.local/lib/whatever ?
> what's the reason? i really miss that...
>
>
hi,
i just noticed porting my component testing project to gambas3 that you
removed the section from COMPONENT_load() which allows to have user
components in ~/.local/lib/whatever ?
what's the reason? i really miss that...
regards,
tobi
-
On 07/05/2011 03:49 PM, Kevin Fishburne wrote:
> On 07/05/2011 06:34 AM, Benoît Minisini wrote:
>>> Since DrawImage just copies the RGBA channels and PaintImage blends the
>>> channels using the alpha channel, I'm assuming that DrawAlpha copies
>>> (but does not blend) the alpha channel. Is that th
On 07/05/2011 06:34 AM, Benoît Minisini wrote:
>> Since DrawImage just copies the RGBA channels and PaintImage blends the
>> channels using the alpha channel, I'm assuming that DrawAlpha copies
>> (but does not blend) the alpha channel. Is that the case?
>
> Actually DrawAlpha is PaintAlpha. I saw
Le 5 juil. 2011 à 13:08, Laurent Carlier a écrit :
> Le Tuesday 5 July 2011 11:36:47, Emanuele Sottocorno a écrit :
>> Hi Laurent,
>> thanks for the answer.
>>
>> I have both libsdl_ttf2.0 and libsdl_ttf2.0-dev installed.
>> libSDL_ttf-2.0.so.0.6.3 located in /usr/lib
>> SDL_ttf.h located in /li
well, it still not works...
i create the socket within _call() now but i get the same message and
the ide will crash again if i do something like minimizing and restoring
it...
test_comp-0.0.10.tar.gz
Description: GNU Zip compressed data
> > I think I see now: you are creating a Socket inside an _init method. But
> > _init is called just after the class is loaded, and apparently before
> > components.
> >
> > Just create it elsewhere. I will try to see if I can run _init later, but
> > it is not sure.
> >
> > Regards,
>
> thanks
>
> I think I see now: you are creating a Socket inside an _init method. But
> _init
> is called just after the class is loaded, and apparently before components.
>
> Just create it elsewhere. I will try to see if I can run _init later, but it
> is not sure.
>
> Regards,
>
thanks, this sound
> hi,
>
> > - Or adding 'Component.Load("gb.net")' in the component source code.
>
> this is not working, i still get "Unable to load class 'Socket'"
> what's wrong?
> btw, have you noticed my explanation in the previous mail about the ide
> crashing? i don't want to be impatient but these two pr
hi,
> - Or adding 'Component.Load("gb.net")' in the component source code.
this is not working, i still get "Unable to load class 'Socket'"
what's wrong?
btw, have you noticed my explanation in the previous mail about the ide
crashing? i don't want to be impatient but these two problems get me m
Comment #2 on issue 73 by anishp...@gmail.com: Gambas 3 under LXDE
http://code.google.com/p/gambas/issues/detail?id=73
Thanks for your help. Now it's ok. qtconfig help me to clear the problem.
Anish
--
All of the data
Le Tuesday 5 July 2011 11:36:47, Emanuele Sottocorno a écrit :
> Hi Laurent,
> thanks for the answer.
>
> I have both libsdl_ttf2.0 and libsdl_ttf2.0-dev installed.
> libSDL_ttf-2.0.so.0.6.3 located in /usr/lib
> SDL_ttf.h located in /lib/include
>
> I had no configure problem till rev 3909. Did
> Since DrawImage just copies the RGBA channels and PaintImage blends the
> channels using the alpha channel, I'm assuming that DrawAlpha copies
> (but does not blend) the alpha channel. Is that the case?
>
Actually DrawAlpha is PaintAlpha. I saw no point of just copying the alpha
channel.
Ble
Hi Laurent,
thanks for the answer.
I have both libsdl_ttf2.0 and libsdl_ttf2.0-dev installed.
libSDL_ttf-2.0.so.0.6.3 located in /usr/lib
SDL_ttf.h located in /lib/include
I had no configure problem till rev 3909. Did you change something
starting with rev3910? No entry found in Changelog for SDL
14 matches
Mail list logo