Am Donnerstag, den 10.08.2017, 23:11 +0200 schrieb Adrien Prokopowicz:
> Le Thu, 10 Aug 2017 18:42:37 +0200, Hans Lehmann a
> écrit:
> > Hello Adrian,
> >Thank you for this example in the playground. Now I can successfully
> > work with the component gb.xml.
> >To the red marked lines in the s
Le Thu, 10 Aug 2017 18:42:37 +0200, Hans Lehmann a
écrit:
Hello Adrian,
Thank you for this example in the playground. Now I can successfully
work with the component gb.xml.
To the red marked lines in the source text section, I find no
description in the documentation.
Questions: What is the
http://gambas.8142.n7.nabble.com/Video-from-Class-feeds-a-DrawingArea-problem-td59987.html
Hi Ingo,
I think you can solve the problem with this code [0][1] from Vuott
Gambas-it.org member.
If you want, you can also join our Forum and ask questions in English.
[0]code in FMain:
Pu
B4A may be a viable option. You need Windows and a few bucks though, but
here is a 30% discount that might help a bit:
https://www.b4x.com/android/purchase_30.html
https://www.b4x.com/android/help/opengl.html
https://www.b4x.com/android/help/opengl2.html
Den 10.08.2017 15:11, skrev Martin Cris
(sorry if this was sent twice, somehow I got off of the list)
Hi, folks; I need advice on transmitting a 3D drawing made with
Gambas+OpenGL to an Virtual reality device; I mean from a GLArea to an
android smartphone.
This may be not language specific question, I know, but maybe anyone can
poin