Re: [Gambas-user] Development cycle and component vs library

2014-06-14 Thread Patrik Karlsson
2014-06-15 1:06 GMT+02:00 B Bruen : > On Sat, 14 Jun 2014 07:26:46 +0200 > Patrik Karlsson wrote: > > > I'm working on a dice game and I'm thinking of separating "the dice part" > > from the game itself so I and others could reuse it, and for separation. > > > > The main reason for not doing this

Re: [Gambas-user] Development cycle and component vs library

2014-06-14 Thread B Bruen
Inline On Sat, 14 Jun 2014 07:26:46 +0200 Patrik Karlsson wrote: > I'm working on a dice game and I'm thinking of separating "the dice part" > from the game itself so I and others could reuse it, and for separation. > > The main reason for not doing this earlier is that I could not understand >

[Gambas-user] Development cycle and component vs library

2014-06-13 Thread Patrik Karlsson
I'm working on a dice game and I'm thinking of separating "the dice part" from the game itself so I and others could reuse it, and for separation. The main reason for not doing this earlier is that I could not understand how to make the game development cycle easy in the sense that: 1. libraries h