Re: [Gambas-user] UGD demo

2014-06-05 Thread Randall Morgan
I think GFA was for the Atari ST. It was used some for game development. One thing I recall it had was inline assembler code. But I think the last version of GFA was for Windows 32-bit. I never used it but I had a friend with an ST who was trying to learn to write games with it many many years ago.

Re: [Gambas-user] UGD demo

2014-06-05 Thread Jim Brown
GFA Basic,wasn't that a version of basic for the Amiga. Iirc, it had some specialist commands for hitting the hardware and was compiled for speed. On Thu, 05 Jun 2014 22:17:37 +0100, Jussi Lahtinen wrote: >> Gambas reveals quite fluid, but it is far from capacity GFA. >> > > GFA Basic? So

Re: [Gambas-user] UGD demo

2014-06-05 Thread Jussi Lahtinen
> Gambas reveals quite fluid, but it is far from capacity GFA. > GFA Basic? So tell us what is has, but Gambas doesn't? Jussi -- Learn Graph Databases - Download FREE O'Reilly Book "Graph Databases" is the definitive new

[Gambas-user] UGD demo

2014-06-05 Thread Jack
Hi, here http://www.gambasforge.org/code-112-ugd.html is a new demo called UGD (Gambas Ultimate Demo) because inspiration comes from the scrolling code demo "Whodares" the Overlanders. I have advanced a lot since my first attempts in the field of animation there a few months. Gambas reveals quit