Le 31/12/2014 16:09, Ru Vuott a écrit :
> Yes, now Volume property works. Its range seems 0 - 100. Isn't it ?
>
0 up to the Sound.MaxVolume constant.
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Benoît Minisini
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Yes, now Volume property works. Its range seems 0 - 100. Isn't it ?
Mer 31/12/14, Benoît Minisini ha scritto:
Oggetto: Re: [Gambas-user] What values for Music.Volume of gb.sdl2.sound ?
A: "mailing list for gambas users"
Dat
opsss... excuse me, Charlie, -> gb.sdl2.audio
Regards
vuott
Mer 31/12/14, Charlie ha scritto:
Oggetto: Re: [Gambas-user] What values for Music.Volume of gb.sdl2.sound ?
A: gambas-user@lists.sourceforge.net
Data: Mercoledì 31 dicembre 2014,
Le 31/12/2014 13:31, Ru Vuott a écrit :
> Hello,
>
> I'm continuing to test the resources of the component "gb.sdl2.sound", and I
> do not understand how setting the values of Music.Volume property.
>
> /SDL2/SDL_mixer.h documentation tells about volume in the range of 0-128...
> but I saw "Musi
Where did you get the "gb.sdl2.sound" and "/SDL2/SDL_mixer.h" as I can find
no reference to these anywhere?
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Hello,
I'm continuing to test the resources of the component "gb.sdl2.sound", and I do
not understand how setting the values of Music.Volume property.
/SDL2/SDL_mixer.h documentation tells about volume in the range of 0-128...
but I saw "Music.Volume" doesn't work with these values range. So,