Hi Demetry,
Yeah, I know hardware based keys can be a serious pain, but I also can't
fault GMA for going to a hardware based key. Remember Shades of Doom
1.0, Lonewolf 3.2 and earlier, Trek 2000, etc all used user name based
product keys and those games were getting cracked and passed around
q
rom: "Tyler Littlefield" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list"
>Sent: Saturday, October 18, 2008 12:55 PM
>Subject: Re: [Audyssey] To develop the idea from GMA?
>
>
>>I'm going to assume that was phil's humor. :)
>>
>&g
"Gamers Discussion list"
Sent: Sunday, October 19, 2008 9:05 PM
Subject: Re: [Audyssey] To develop the idea from GMA?
Hello Aiden!
I definitely recommend you the vipgameszone games.
These are all multyplayer games, only one game called "X-Hour" isn't it.
You can find t
Hi Charles!
Yes, I think so.
Most of the gamers want to be the first in the testers-team.
Because testing is more easir than typing some strange lines into the
computer...
Best regards,
Claudio.
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Hello Aiden!
I definitely recommend you the vipgameszone games.
These are all multyplayer games, only one game called "X-Hour" isn't it.
You can find these products at:
http://www.vipgameszone.com
These games have also three day demos.
Best regards,
Claudio.
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n list"
Sent: Sunday, October 19, 2008 4:00 PM
Subject: Re: [Audyssey] To develop the idea from GMA?
Actually, it is not Phil's humor. It is true. Gamers who always complain
are scheduled to be the first passengers in the beta capsule.
---
Pretty is as pretty does.
- Origi
sion list"
Sent: Saturday, October 18, 2008 12:55 PM
Subject: Re: [Audyssey] To develop the idea from GMA?
I'm going to assume that was phil's humor. :)
Thanks,
Tyler Littlefield
email: [EMAIL PROTECTED]
web: tysdomain-com
Visit for quality software and web design.
skype: st8amn
Hi Shaun,
Well, keep in mind that Doom, Doom II, and Doom III are completely
different games. They are not expanded upgraded versions of the same
game. Same characters, but different story lines and places. So if we
compare Shades of Doom to the actual Doom series Shades of Doom 2 and
Shades o
nd2005
- Original Message -
From: "shaun everiss" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, October 18, 2008 10:35 PM
Subject: Re: [Audyssey] To develop the idea from GMA?
demitry is right though in a way, we have doom 1 and then 2 then 3
demitry is right though in a way, we have doom 1 and then 2 then 3 although
there are reasons why david may not choose to do this and I am sure he has
thought about it in detail I have wandered if there would be a sod2 sod 3 and
gtc 2 and 3.
I'd really like a tank game with more missions and the
>the moon.
>Oops, I wasn't supposed to mention that!
>Phil
>
>- Original Message - From: "Demetry Yousifidou" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list"
>Sent: Saturday, October 18, 2008 2:56 PM
>Subject: Re: [Audyssey] To deve
ay, October 18, 2008 9:23 PM
Subject: Re: [Audyssey] To develop the idea from GMA?
if i cant see no body else should have the right to either.
**BUY Indiana Jones and the Kingdom of the Crystal Skull on
DVD
today!
(http://pr.atwola.com/promoclk/10075x1209326865x1200539441/aol
if i cant see no body else should have the right to either.
**BUY Indiana Jones and the Kingdom of the Crystal Skull on DVD
today!
(http://pr.atwola.com/promoclk/10075x1209326865x1200539441/aol?redir=http://www.indianajones.com/site/index.html)
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iscussion list"
Sent: Saturday, October 18, 2008 1:52 PM
Subject: Re: [Audyssey] To develop the idea from GMA?
Hi,
Lol! I seriously doubt he has enough money to build a spacecraft to fly to
the moon. Unless it is a new game of course.
Phil Vlasak wrote:
Hi Demetry,
As David Greenwood of
he can
fly to the moon.
Oops, I wasn't supposed to mention that!
Phil
- Original Message - From: "Demetry Yousifidou"
<[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, October 18, 2008 2:56 PM
Subject: Re: [Audyssey] To develop the i
Hi,
There is a lot of reasons why GMA might not want to expand upon GTC and
SOD. Making games is a matter of time, money, and interest.
The first thing to keep in mind is money. If a company hopes to sell a
game after they sell x copies of a game they will reach a point where
they will saturat
t;[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, October 18, 2008 2:56 PM
Subject: Re: [Audyssey] To develop the idea from GMA?
Yes, thank you. Exactly, that was what I tried to ask.
On 10/18/2008 11:43 AM, ari wrote:
I think what he's trying to ask is why
Yes, thank you. Exactly, that was what I tried to ask.
On 10/18/2008 11:43 AM, ari wrote:
> I think what he's trying to ask is why have GMA stopped developing SOD
> and Tank Commander, I think he wants them to carry on developing them,
> as they are his favourites, maybe more levels and weapons a
I think what he's trying to ask is why have GMA stopped developing SOD and
Tank Commander, I think he wants them to carry on developing them, as they
are his favourites, maybe more levels and weapons and stuff.
Ari
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hi to all
as this list is only english based it would help if people can speak
or at least be comprehended in this language before posting
regards will
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You can make changes or upda
Hi Demetry,
Can you please rewrite what you are trying to say. Your message is
completely unreadable from an English readers point of view. it makes
absolutely no sense. About the only thing I got is Shades of Doom and
Tank Commander are more than three years old. We know that, but what is
yo
From: "Demetry Yousifidou" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, October 17, 2008 4:33 PM
Subject: [Audyssey] To develop the idea from GMA?
Hi all.
Will be to develope the games from GMA? Because the both favorite games
Shades of dom and Tank Co
Hi all.
Will be to develope the games from GMA? Because the both favorite games
Shades of dom and Tank Commander are almost older than 3 years.
--
Kind regards,
Demetry Yousifidou
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