John Doty wrote:
> If you *really* need efficiency in a digital process, you shouldn't
> be using a von Neumann machine at all: custom VLSI is far more
> efficient. Processors exist for the convenience of their human users.
Hear, hear!
JG
--
Ecosensory
tinyOS devel on: ubuntu Linux; tiny
On Aug 30, 2007, at 9:39 PM, Dave McGuire wrote:
> On Aug 30, 2007, at 9:26 PM, Timothy Normand Miller wrote:
>> I'm no longer obsessed with maximizing performance of the machine.
>> Now, I want to maximize my performance as a programmer.
>
>Be very, very careful with that attitude. Back in
flipchip 48 balls at a 5 mill pitch
Steve Meier
On Fri, 2007-08-31 at 12:54 -0400, DJ Delorie wrote:
> > Whats the smallest thing people have had to deal with so far then ?
>
> I've done 01005 caps, which are 8 mils by 16 mils. PCB had no problem
> with those. I've also done 0.4mm pitch VSSOPs
> Whats the smallest thing people have had to deal with so far then ?
I've done 01005 caps, which are 8 mils by 16 mils. PCB had no problem
with those. I've also done 0.4mm pitch VSSOPs, which is about an 8
mil wide pad. I've not gone below 6 mil line/space rules though.
>> DJ Delorie wrote:
>>We're going to need to bump pcb's resolution up again.
> Steve Meier wrote:
> I have serious reasons to think so.
Whats the smallest thing people have had to deal with so far then ?
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On 8/30/07, Dave McGuire <[EMAIL PROTECTED]> wrote:
> On Aug 30, 2007, at 9:26 PM, Timothy Normand Miller wrote:
> > I'm no longer obsessed with maximizing performance of the machine.
> > Now, I want to maximize my performance as a programmer.
>
>Be very, very careful with that attitude. Back
On Friday 31 August 2007 05:09:23 Steve Meier wrote:
> hmmm so taking queesh to the next pot luck geda code sprint is safe?
>
Do you mean quiche?
Peter
P.S. Mmmm, quiche...
signature.asc
Description: This is a digitally signed message part.
I have serious reasons to think so.
Steve Meier
DJ Delorie wrote:
>> So the probability of positioning a quantum cpu is determined by h-bar?
>>
>
> We're going to need to bump pcb's resolution up again.
>
>
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> geda-use
Yes...and by figuring out where it is, you've moved it! ;)
(heisenbug!)
-Dave
On Aug 31, 2007, at 12:16 AM, Steve Meier wrote:
> So the probability of positioning a quantum cpu is determined by h-
> bar?
>
> Dave McGuire wrote:
>> On Aug 31, 2007, at 12:05 AM, DJ Delorie wrote
> So the probability of positioning a quantum cpu is determined by h-bar?
We're going to need to bump pcb's resolution up again.
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So the probability of positioning a quantum cpu is determined by h-bar?
Dave McGuire wrote:
> On Aug 31, 2007, at 12:05 AM, DJ Delorie wrote:
>
>>> that packaging shrinks 80% with each generation.
>>>
>> NOBODY BREATH! I dropped a CPU!
>>
>
>*PING!*
>
>
__
On Aug 31, 2007, at 12:05 AM, DJ Delorie wrote:
>> that packaging shrinks 80% with each generation.
>
> NOBODY BREATH! I dropped a CPU!
*PING!*
--
Dave McGuire
Port Charlotte, FL
Farewell Ophelia, 9/22/1991 - 7/25/2007
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On Aug 31, 2007, at 12:01 AM, DJ Delorie wrote:
>> #include
>
> What, that the complexity of software needed to perform simple tasks
> doubles every two years?
>
> A Real Programmer doesn't assume he/she can sweep their laziness under
> someone else's performance rug.
[Dave stands up, applauds
hmmm so taking queesh to the next pot luck geda code sprint is safe?
Steve Meier
DJ Delorie wrote:
>> #include
>>
>
> What, that the complexity of software needed to perform simple tasks
> doubles every two years?
>
> A Real Programmer doesn't assume he/she can sweep their laziness under
>
> that packaging shrinks 80% with each generation.
NOBODY BREATH! I dropped a CPU!
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> #include
What, that the complexity of software needed to perform simple tasks
doubles every two years?
A Real Programmer doesn't assume he/she can sweep their laziness under
someone else's performance rug.
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sorry, the second law is that packaging is reduced in size 0.8 times for
each generation
Steve Meier wrote:
> Wow, now see I thought that was automatically included. Plus there seems
> to be a second law... that packaging shrinks 80% with each generation.
>
> Andy Peters wrote:
>
>> On Aug 30,
Wow, now see I thought that was automatically included. Plus there seems
to be a second law... that packaging shrinks 80% with each generation.
Andy Peters wrote:
> On Aug 30, 2007, at 6:39 PM, Dave McGuire wrote:
>
>
>> On Aug 30, 2007, at 9:26 PM, Timothy Normand Miller wrote:
>>
>>> I'm
On Aug 30, 2007, at 6:39 PM, Dave McGuire wrote:
> On Aug 30, 2007, at 9:26 PM, Timothy Normand Miller wrote:
>> I'm no longer obsessed with maximizing performance of the machine.
>> Now, I want to maximize my performance as a programmer.
>
>Be very, very careful with that attitude. Back in t
On 8/30/07, Dave McGuire <[EMAIL PROTECTED]> wrote:
>Be very, very careful with that attitude. Back in the 1970s, some
> blithering idiot came up with the idea that programmer time is more
> important than processor time. This has given rise to things like
And this is VERY true. The problem
On Thu, Aug 30, 2007 at 08:25:14PM -0400, Bob Paddock wrote:
>
> In today's up and coming world of multi-core processors,
> as anyone here looked at erlang?
I looked at it a few years ago. It has a rather nice concurrency
model, but it also pretty much forces you into that model, which would
se
yep,
irony:
2. A sort of humor, ridicule, or light sarcasm, which adopts
a mode of speech the meaning of which is contrary to the
literal sense of the words.
[1913 Webster]
Steve Meier
Samuel A. Falvo II wrote:
> On 8/30/07, Steve Meier <[EMAIL PROTECTED]> wrote:
>
On Aug 30, 2007, at 9:26 PM, Timothy Normand Miller wrote:
> I'm no longer obsessed with maximizing performance of the machine.
> Now, I want to maximize my performance as a programmer.
Be very, very careful with that attitude. Back in the 1970s, some
blithering idiot came up with the idea t
On 8/30/07, Randall Nortman <[EMAIL PROTECTED]> wrote:
>
> It was right around 1999/2000 (when I was also enthralled with CORBA
> and all the wonderful things it was going to do for the world) that I
> finally got seriously fed up with C++. It is a complex, non-sensical,
You and I have seem to ha
On Aug 30, 2007, at 8:36 PM, Samuel A. Falvo II wrote:
>> In today's up and coming world of multi-core processors,
>> as anyone here looked at erlang?
>> http://www.erlang.org/
>
> That is on my list of languages to learn, absolutely. :)
Same here...a friend whose opinions I value says it's Re
Andy Peters wrote:
> On Aug 30, 2007, at 9:20 AM, Randall Nortman wrote:
>
>> C++ was a fantasically useful stepping stone from C, to bridge C
>> developers into the OO world. Objective C might be better at this; I
>> don't know, as I never really used it much.
>
> Of course on Mac OS X, Objecti
On 8/30/07, Steve Meier <[EMAIL PROTECTED]> wrote:
> and mobius suggests that the words "half blood, half-breed" are good
> substitutes for the word bastard.
But, is a gschem file not also a text file? If you agree that it is,
then you must also agree that it is useful to manipulate it as both a
>From WordNet (r) 2.0 :
inheritance
3: (genetics) attributes acquired via biological heredity from
the parents [syn: hereditary pattern]
>From Easton's 1897 Bible Dictionary :
Bastard
In the Old Testament the rendering of the Hebrew word _mamzer'_,
which means "pollut
On 8/30/07, Bob Paddock <[EMAIL PROTECTED]> wrote:
> In today's up and coming world of multi-core processors,
> as anyone here looked at erlang?
> http://www.erlang.org/
That is on my list of languages to learn, absolutely. :)
--
Samuel A. Falvo II
On 8/30/07, Randall Nortman <[EMAIL PROTECTED]> wrote:
>
> While we're having an off-topic discussion, I'll throw in my tuppence
> about C and C++.
In today's up and coming world of multi-core processors,
as anyone here looked at erlang?
http://www.erlang.org/
--
http://www.wearablesmartsen
On 8/30/07, Steve Meier <[EMAIL PROTECTED]> wrote:
> multiple inheritance is just a sign of basterdized code
??
What, precisely, does this mean? It makes no sense at all.
--
Samuel A. Falvo II
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htt
multiple inheritance is just a sign of basterdized code
On Thu, 2007-08-30 at 16:43 -0400, DJ Delorie wrote:
> > It does away with a lot of the stuff that makes C++ unwieldy (like
> > multiple inheritance).
>
> Me, I just choose not to use all that stuff :-)
>
>
> __
On 8/30/07, DJ Delorie <[EMAIL PROTECTED]> wrote:
> > It does away with a lot of the stuff that makes C++ unwieldy (like
> > multiple inheritance).
>
> Me, I just choose not to use all that stuff :-)
Multiple inheritance of _interfaces_ is a requirement for true
type-safety in a large-scale, open-
> It does away with a lot of the stuff that makes C++ unwieldy (like
> multiple inheritance).
Me, I just choose not to use all that stuff :-)
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On Aug 30, 2007, at 9:20 AM, Randall Nortman wrote:
> C++ was a fantasically useful stepping stone from C, to bridge C
> developers into the OO world. Objective C might be better at this; I
> don't know, as I never really used it much.
Of course on Mac OS X, Objective-C is the preferred language
While we're having an off-topic discussion, I'll throw in my tuppence
about C and C++. I have written software in both languages
professionally (and personally), and during the mid/late 90's I was a
serious C++ zealot. At that point, ANSI was still frantically trying
to actually complete the form
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