Peter Clifton wrote:
> Could people please keep an eye on PCB's git HEAD and report any
> rendering regressions...
Just compiled a fresh clone from gpleda.org. I will use it for my current
project. The major work will be done with pcb+gl, though. Transparency
makes routing of four layer boards
Hi,
Could people please keep an eye on PCB's git HEAD and report any
rendering regressions...
I've been shunting some patches and changes out of my "pcb+gl" branch in
the hope of eventually being ready to push those changes.
There have been a few clean-ups I've pushed today which "should" work,
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