accum))
(compute-reachable-functions map 0)
'()))
- (values (make-program (intmap->program (lower-cps exp opts))) env env))
+ (values (make-program (intmap->program exp)) env env))
This does not work, however. Not sure why, or what reall
presentations.
I figured since probably the changes need to happen in
module/language/cps/compile-js.scm, I should look at
the commit log in compile-bytecode.scm in that same directory.
It looks like a lot has changed since 2017!
I suspect I need help at this stage! :)
Christopher Lemmer Webber
Hi!
Ian did some great work here in the past... let's not let it go to
waste. Let's try to merge it!
I've made a branch in my gitlab repo here:
https://gitlab.com/dustyweb/guile.git
the branch is "compile-to-js-merge"
I've dealt with the merge conflicts and etc I've been able to identify,
b
Hi! Hm... it might make sense to try switching to the "fibers" branch
of 8sync and see if that does better?
I guess I haven't worked on 8sync in some time, but really, the
intention was to switch it over to being on top of Fibers... Andy knew
more about building an event loop than I did ;P
Alex
Congratulations pukkamustard, I really am excited by and respect the
work you're doing on this. I think it's probably the proper replacement
slot for the storage work I'm doing in Spritely.
Once Spritely Goblins gets ported to Guile it'll be really fun to
combine these two things. :)
pukkamustar
Well, cbaines now has commit access!
So maybe that helps. :)
Christopher Lemmer Webber writes:
> Hello! I just merged a couple of stale PRs in guile-squee, one of which
> had been sitting around for months. I had for some reason thought I had
> already appointed a co-maintainer.
&g
Hello! I just merged a couple of stale PRs in guile-squee, one of which
had been sitting around for months. I had for some reason thought I had
already appointed a co-maintainer.
I might do a better job of stewarding it once Spritely Goblins is ported
to Guile (sometime in the next 4 months I th
My guess, without really knowing, is this is some sort of optimization.
But it could affect things I suppose if someone is intending to
construct lists for the main purpose of creating different
eq-differentiated identifiers (eg as keys for a hasheq)...
Zelphir Kaltstahl writes:
> Sorry, I miscli
Catonano writes:
> Now, I like to remind that Ludo had proposed to _mention_ guile-hall in the
> guix.texi manual !!
>
> Here:
> https://lists.gnu.org/archive/html/guile-user/2018-07/msg2.html
>
> "I think we should advertise it widely"
>
> I wholeheartedly agree
>
> This is an important step
ArneBab writes:
> Christopher Lemmer Webber writes:
>
>> Linus Björnstam writes:
>>
>>> I made a module out of Andy's dash (and added some comfort functions
>>> over fash-fold):
>>> https://hg.sr.ht/~bjoli/guile-fash/browse/fash.scm?rev=default
&
Linus Björnstam writes:
> I made a module out of Andy's dash (and added some comfort functions
> over fash-fold):
> https://hg.sr.ht/~bjoli/guile-fash/browse/fash.scm?rev=default
BTW, I am getting:
cwebber@twig:~/devel$ git clone https://hg.sr.ht/~bjoli/guile-fash
Cloning into 'guile-fash'...
fa
Linus Björnstam writes:
> I made a module out of Andy's dash (and added some comfort functions
> over fash-fold):
> https://hg.sr.ht/~bjoli/guile-fash/browse/fash.scm?rev=default
>
> What it lacks is a proper way to remove elements..I had a couple of
> stabs at it, but I fear I was too dumb.
Ah e
Hello hello,
I'm working on porting a library I've written from Racket to Guile.
Some interesting news on that soon.
In the meanwhile, I'm trying to figure out what to do about my need for
functional hashmaps in Guile. Right now Guile ships with vlist and
vhash. Andy also wrote fash.scm, which
Ludovic Courtès writes:
> Hi sirgazil,
>
> sirgazil skribis:
>
>> It's been a while since I designed the current Guile logo. This logo has
>> what I called retracted and expanded forms. The former is the G in
>> parenthesis, and the latter is the one in the website header bar.
>>
>> I'm fine wi
Christopher Lemmer Webber writes:
> How on EARTH have I not heard of this?
>
> https://github.com/siraben/zkeme80
>
> This is just too cool. Has anyone tried it?
>
> Would be neat to see it in Guix but I don't have time personally rn...
> though I would absolu
How on EARTH have I not heard of this?
https://github.com/siraben/zkeme80
This is just too cool. Has anyone tried it?
Would be neat to see it in Guix but I don't have time personally rn...
though I would absolutely run it!
200 internet points to whoever packages it! ;)
Andy Wingo writes:
> Hi all,
>
> After many years working on Guile and more than 5 years in a
> maintainer role, Mark Weaver has decided to step down. Taking over
> from him and remaining as Guile co-maintainers are Ludovic Courtès and
> Andy Wingo.
>
> On behalf of myself and Ludovic and no doub
Ludovic Courtès writes:
> We are thrilled to announce the release of GNU Guix 1.0.0!
Massive congrats to the whole Guix community! Woohoo :)
Congrats! :)
Arne Babenhauserheide writes:
> Hi,
>
> As announced at FOSDEM,[1] I now released Wisp 1.0:
>
>https://www.draketo.de/english/wisp#v1.0
>
> At this point wisp the language is complete. And from what Ricardo said
> at FOSDEM, I think it achieves its goal:
>
> “Wisp allows peop
I'm sorry I missed the Guix days, it seems like it was quite an event!
But all the Guile stuff in the minimalist languages room was great.
Clearly 2018 was a great year for Guile and Guix... I'll place a bet
that 2019 will be just as great or better :)
Pjotr Prins writes:
> Thank you everyone for
Woo woo! But the critical question is, when do we get our first
hackotron release? ;)
Thompson, David writes:
> I call Chickadee a "game toolkit" rather than an "engine" because it's
> simply a collection of handy building blocks that you need to piece
> together on your own, whereas an engine has already made major
> architecture decisions for you. It's more like building your own
Jan Nieuwenhuizen writes:
> I am pleased to announce the release of Mes 0.14, representing 98
> commits over 4 weeks. Mes+MesCC now compiles a self-hosting TinyCC
> that has only been slightly patched.
>
> This means that we can now build a tcc that depends only on a 1MB
> ASCII M1 seed. GuixSD
Amirouche Boubekki writes:
> Seems like 'read' is unsafe against arbitrary code execution
> via srfi-10 and segfault or consume the whole memory on invalid
> input.
Yep...
I think the answer is to write a safer read in scheme.
Luckily I kept notes on this... the answer is not very if you're
snarfing stuff over the wire!
: paroneayea: relatedly,
:
http://git.savannah.gnu.org/cgit/guile.git/commit/?id=e68dd5c601ef7975507d4118bcc2ad334b0450b2
: i suppose that doc update doesn't touch security at all tho...
[16:5
pelzflorian (Florian Pelz) writes:
> I want to ask for your thoughts on my new solution since translations
> are probably important to many Haunt users. In particular, I believe
> there was some discussion on Website translation on the Guile or Guix
> lists as well.
And not just important to Hau
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