Re: [Hampshire] Linux games testers required

2010-04-05 Thread Damian Brasher
Damian wrote: >Wondering if anyone that tested the game thinks the sound track could be gone? >(keeping sound effects) Only in SVN at the moment: svn co https://dpsaceinvadors.svn.sourceforge.net/svnroot/dspaceinvadors/ dspaceinvadors -- This message has been scanned for viruses and dangero

Re: [Hampshire] Linux games testers required

2010-04-05 Thread Damian Brasher
I wrote: Wondering if anyone that tested the game thinks the sound track could be gone? (keeping sound effects) With some help from a Linux From Scratch (http://www.linuxfromscratch.org/) coder DSI 1.0.1b2 05/10/2010 - major code tidy, some re-writes and optimisations, reduces the binary size by

Re: [Hampshire] Linux games testers required

2010-03-26 Thread Damian Brasher
Jonas wrote: > Tried it and it worked great. It confused me a tiny bit that the > firing rate was so low but then it made it much more tactical.Didn't > spot any bugs at all. Great game. Thanks you. Someone helped me standardise the code base structure and build tools. Did this last night. This sh

Re: [Hampshire] Linux games testers required

2010-03-24 Thread Jonas Müller
Tried it and it worked great. It confused me a tiny bit that the firing rate was so low but then it made it much more tactical.Didn't spot any bugs at all. Great game. Jonas On Wed, Mar 24, 2010 at 12:02 AM, John Dowds wrote: > On 23 March 2010 22:39, Damian Brasher wrote: >> Hi >> >> Some may

Re: [Hampshire] Linux games testers required

2010-03-23 Thread John Dowds
On 23 March 2010 22:39, Damian Brasher wrote: > Hi > > Some may remember this; DSI - Damian (not very imaginative) Space Invadors, > has been re-released. Many of the bug fixes collected over the last 9 years > have been incorporated into the code, recompiled for Linux 32/64, with 5 > levels of in

[Hampshire] Linux games testers required

2010-03-23 Thread Damian Brasher
Hi Some may remember this; DSI - Damian (not very imaginative) Space Invadors, has been re-released. Many of the bug fixes collected over the last 9 years have been incorporated into the code, recompiled for Linux 32/64, with 5 levels of increasing difficulty, hi-score, sound effects, funky sound