:42 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Checking if a player is ducked (simple?)
Cale 'Mazor' Dunlap wrote:
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> I just need to know the PROPER way to check if a
Cale 'Mazor' Dunlap wrote:
This is a multi-part message in MIME format.
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[ Picked text/plain from multipart/alternative ]
I just need to know the PROPER way to check if a player is ducked. I've
been using button checks up until I realized how crappy they worked. I
just need to know what sort of
Hello Cale,
CMD> I just need to know what sort of flag is set when the player has actually
CMD> REACHED the duck position, FL_DUCKING is if they're in the process, and
CMD> I think PFLAG_DUCKING is too. Is there some combination of these flags
CMD> that would tell me?
I use this to determine whet
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I just need to know the PROPER way to check if a player is ducked. I've
been using button checks up until I realized how crappy they worked. I
just need to know what sort of flag is set when the player
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