Saturday, January 04, 2003 1:20 AM
Subject: Re: [hlcoders] Engine enhacements been added in next HL patch?
>
> - Original Message -
> From: "Chris 'Tal-N' Blane" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, January 03, 2003 4:1
- Original Message -
From: "Chris 'Tal-N' Blane" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, January 03, 2003 4:12 PM
Subject: [hlcoders] Engine enhacements been added in next HL patch?
> One of my dev team somehow got word that the next HL patch might include
> some if not
Behalf Of Chris
Bokitch
Sent: January 3, 2003 2:56 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlcoders] Engine enhacements been added in next HL patch?
Hmm, as far as I know, Ben Morris didn't base Worldcraft on the Radiant
souce. In fact, I'm almost sure of it. I'll find out next ti
003 11:45 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Engine enhacements been added in next HL patch?
That was a source tree that split a *long* time ago. I wouldn't say Hammer
is more "newbie friendly" - it's just got a more friendly interface. It's
certainly as powe
;[EMAIL PROTECTED]>
Sent: Friday, January 03, 2003 6:47 PM
Subject: RE: [hlcoders] Engine enhacements been added in next HL patch?
> Funny thing is, qeradiant came from the same source tree that
> worldcraft/hammer did. Just, the guy that did WC made it more newbie
> friendly that's
rom: Nick McLaren <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, January 03, 2003 4:01 PM
Subject: RE: [hlcoders] Engine enhacements been added in next HL patch?
>
> >One thing that I find interesting is that Ritual is using QERadiant
> instead of Hammer. Perhap
8:38 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Engine enhacements been added in next HL patch?
I have to agree with that. It's got one of the nicest interfaces around. I
tried QERadiant a couple of times, and it was just awful.
- Original Message -
From: "Chris
ds since then.
>
>
> - Original Message -
> From: Nick McLaren <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, January 03, 2003 4:01 PM
> Subject: RE: [hlcoders] Engine enhacements been added in next HL patch?
>
>
> >
> > >One thi
Friday, January 03, 2003 4:01 PM
Subject: RE: [hlcoders] Engine enhacements been added in next HL patch?
>
> >One thing that I find interesting is that Ritual is using QERadiant
> instead of Hammer. Perhaps Ritual's level designers
> >(all hail Levelord!) are just more famil
>One thing that I find interesting is that Ritual is using QERadiant
instead of Hammer. Perhaps Ritual's level designers
>(all hail Levelord!) are just more familiar with QERadiant and didn't
want to have to learn a different interface, but I
>wonder if there were any missing features from QERadi
are we'll have
Hl2 to play around with then and knowing my bloody luck C++ is a redundent
language by then.
- Original Message -
From: Mark Gornall <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, January 03, 2003 3:21 PM
Subject: RE: [hlcoders] Engine enhacements
...maybe if you asked a specific coding question they may be more inclined
to answer ;)
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> I'll cross my fingers and hope that we do have some promising news from
> Gabe or someone, if not then I'll see what I can get from Chris Bokitch
> since the lads at Valve don't appear check this mailing list regularly so
> they could miss this.
I would bet that there's a lot more people at Valv
s mailing list regularly so they could
miss this.
Thnx again.
- Original Message -
From: botman <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, January 03, 2003 2:53 PM
Subject: Re: [hlcoders] Engine enhacements been added in next HL patch?
> > One of my dev t
> One of my dev team somehow got word that the next HL patch might include
> some if not all of the engine enhancements from CS:CZ, mainly the added
> model capabilities like alpha maps. I've not heard any mention of this
> from the usual sources but it seems possible now that CS:CZ has been
> hand
The stuff about the alpha maps was mentioned on this mailing list a few days
ago, I believe.
- Original Message -
From: "Chris 'Tal-N' Blane" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, January 03, 2003 2:12 PM
Subject: [hlcoders] Engine enhacements been added in next HL patc
e released with
the new engine functions made available I was simply wondering if it would
be anytime soon as this news suggests.
- Original Message -
From: splaTTer <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, January 03, 2003 2:37 PM
Subject: RE: [hlcoders] Engine
i thought the multiplayerpart of cs:cz is the same as cs 1.6... isn't it?
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]]On Behalf Of Chris 'Tal-N'
> Blane
> Sent: Friday, January 03, 2003 3:12 PM
> To: [EMAIL PROTECTED]
> Subject: [hlcoders] Engine enhacements
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