Re: Re[4]: [hlcoders] SDK Licence applies to HL PS2?

2003-01-08 Thread Oskar 'Zoot' Lindgren
"if we modify the models enough, we in a sense 'created' them." No chance. - Original Message - From: "Steve Rukuts" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, January 08, 2003 12:11 PM Subject: Re: Re[4]: [hlcoders] SDK Licen

Re: Re[4]: [hlcoders] SDK Licence applies to HL PS2?

2003-01-08 Thread Steve Rukuts
-- [ Converted text/html to text/plain ] I know this isn't a legal discussion list but I think we'll find that (according to UK law), if we modify the models enough, we in a sense 'created' them. ::Hello Sniper, :: ::well, we have HEV charger and retinla scanner ::made as models. But they ::are m

Re[4]: [hlcoders] SDK Licence applies to HL PS2?

2003-01-07 Thread Vyacheslav Djura
Hello Sniper, well, we have HEV charger and retinla scanner made as models. But they are made by our modeller. It was very hard to find normal screenies of such things on web. Also we can't recreate all the content by ourselves (like with HEV charger) and we'll use ps2 version of some monsters if

Re[4]: [hlcoders] SDK Licence applies to HL PS2?

2003-01-06 Thread Vyacheslav Djura
Hello Sniper, I wish someone sent me this models :P -- Vyacheslav Level-designer Deep-Shadows(http://www.deep-shadows.com) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoft

Re[4]: [hlcoders] SDK Licence applies to HL PS2?

2002-11-16 Thread Vyacheslav Djura
Hello Chris, yay!!! shocking news. Two weeks ago I gave tasks to our modeller to recreate stuff from HL for PS2 and he did his job well, and nowand now I am reading that I could do that long ago! Anyway, we all are waiting a word from you, Valve :) Saturday, November 16, 2002, 7:21:43 PM, yo