Sorry - HT HyperTreading is only for Intel .. I know nothing about amd, have
only intel cores..
Peter
- Original Message -
From: "Hell Master" <[EMAIL PROTECTED]>
To:
Sent: Monday, August 13, 2007 10:08 PM
Subject: Re: [hlds_linux] only one gameserver per core?
--
[ Picked text/plain
--
[ Picked text/plain from multipart/alternative ]
The OP has an AMD. Although I did not mention it, I am also using AMD
(Opteron). Can I assume that you thought I was using an Intel and that you
meant to disable Hyperthreading and not Hypertransport (AMD).
I wouldn't think disabling Hypertrans
I'm pretty sure the hires timer you're speaking of is already built into the
newer kernels (HRET: High Resolution Event Timer).
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ryan
Devonshire
Sent: Monday, August 13, 2007 11:30 AM
To: hlds_linux@list.valve
If you running on a singel - dont mins adding it - it wont make any
diffrence.
But if you running on multi-core cpu's then it helps a lot.
- Check so you dont have HT enabled - thats not good ... better turn it off
! -(in bios settings)
Peter
- Original Message -
From: "Hell Master" <[E
--
[ Picked text/plain from multipart/alternative ]
I am only running one srcds DS process. Does it make sense for me to set the
affinity to only one processor? Or am I better off leaving it and letting it
balance?
Svensk Ljud & Ljus Produktion <[EMAIL PROTECTED]> wrote: add this first in
Howdy,
Does anyone have the link to the Linux 'hires' patch? I'm curious to try
this out.
Cheers,
Ryan
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Gary Stanley
Sent: 13 August 2007 16:00
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux]
Consider CentOS 5 (It's downstream RHEL5) instead of SuSE.
I'd highly recommend a Core 2 or equivalent Intel processor over the AMD
offering- you'll get much better performance.
ECC RAM isn't crucial for gameservers- you'd probably be best off just
getting some faster sticks and losing ECC. ECC'
At 10:39 AM 8/13/2007, you wrote:
I'm going to buy a new server for my 2 CS:S 32/(4) game...
But I'm not sure what I'm going to buy.
My new spec. will by something like:
OS: OpenSuSE 10.2 x86_64
AMD 64bit x2 4800+ ~ 2,5GHz or 5000+ ~ 2,6GHz (it have to be AMD)
2GB Kingston ECC ram
1TB HDD
The reason I have the big hdd is that I will use the server for remote backup
for my personal data :D
But thnx for the quick answer
If I wont to start an CS:16 to there will still not be any problems whit my
proformas ?
When the new server is up running, my plans was to have 2 CS:S, one CS:1,6
At 09:31 AM 8/13/2007, Hibler, Florian Johann wrote:
If I remove "-pingboost 3" I'll get a maximum of 500 fps.
I wouldn't use pingboost 3 to run @ 1000fps, you will need a kernel
highres timer that uses HPET. I'm sure there is a google link for the
linux hires patch. Someone on this list proba
Why the hell do you need a 1TB to host SRCDS?
- Original Message -
From: "Henrik Dige Semark" <[EMAIL PROTECTED]>
To:
Sent: Monday, August 13, 2007 5:39 PM
Subject: [hlds_linux] New server
I'm going to buy a new server for my 2 CS:S 32/(4) game...
But I'm not sure what I'm going to bu
I'm going to buy a new server for my 2 CS:S 32/(4) game...
But I'm not sure what I'm going to buy.
My new spec. will by something like:
OS: OpenSuSE 10.2 x86_64
AMD 64bit x2 4800+ ~ 2,5GHz or 5000+ ~ 2,6GHz (it have to be AMD)
2GB Kingston ECC ram
1TB HDD
is this okay ? or shod i look for s
I would get a MUCH smaller HD, your just going to see issues from such
a big drive and it wont really do you any good.
I assume the AMD requirement is because of power, you shouldnt have a
problem with the procs you suggest.
Im not the biggest fan of SuSE as an OS, why not look at CentOS.
Thanks
what does "sys_ticrate" do exactly? is it for srcds aswell? never heard
about it.
thanks
Alex
- Original Message -
From: "Hibler, Florian Johann" <[EMAIL PROTECTED]>
To:
Sent: Monday, August 13, 2007 3:31 PM
Subject: Re: [hlds_linux] FPS break on hlds
This is a cryptographically signe
This is a cryptographically signed message in MIME format.
--
Hi Gary,
Gary Stanley schrieb:
>> hlds-Startparams: ./hlds_run -pingboost 3 -norestart +sys_ticrate
>> 1500 +fps_max
>> 1200 +sv_maxupdaterate 101 -game cstrike +maxplayers 16 +map de_dust
>> +exec
>> server.cfg > /dev/null 2>&1 &
>
> 1
AMD athlon64 3700+ is singlge core, so that does not help.
Svensk Ljud & Ljus Produktion kirjoitti:
add this first in your startline(core1)
taskset -c 0
and on your second server (core2)
taskset -c 1
GOOD LUCK
Peter
- Original Message -
From: "leo" <[EMAIL PROTECTED]>
To:
Sent: Mon
add this first in your startline(core1)
taskset -c 0
and on your second server (core2)
taskset -c 1
GOOD LUCK
Peter
- Original Message -
From: "leo" <[EMAIL PROTECTED]>
To:
Sent: Monday, August 13, 2007 1:48 PM
Subject: [hlds_linux] only one gameserver per core?
Hi everybody,
I n
At 06:16 AM 8/13/2007, Hibler, Florian Johann wrote:
This is a cryptographically signed message in MIME format.
--
Hi there,
I run a 1000 FPS-Server, but i got some FPS-Breakdown's. It's about
1 breakdown
every minute.
hlds-Startparams: ./hlds_run -pingboost 3 -norestart +sys_ticrate
1500 +fps_m
Hi everybody,
I noticed the following behavior on my server:
If I run one gameserver on my root I have a very good result. No lags.
When I start a second one, it gets worse.
You can see that on the following pictures:
http://www.hct-gaming.de/cstrike/1-2server.jpg
The fist picture was taken with
This is a cryptographically signed message in MIME format.
--
Hi there,
I run a 1000 FPS-Server, but i got some FPS-Breakdown's. It's about 1 breakdown
every minute.
(f.e. stats via rcon):
12:07:27 stats
12:07:27 CPU InOut Uptime Users FPSPlayers
9.50 0.00 0.00 258
Bonjour tadao,
My server is a core2duo E6300 with 1go ram.
I run :
- 2 dod:s 30slots tick 45 (sniper and gungame)
- 1 dod:s 24slots tick 70
- 2 dod:s 20slots tick 100 (match)
Very often we are more than 80 players.
No lag, cpu usage is just ... "normal". Maybe you should s
21 matches
Mail list logo