A piece of news: a Japanese company (DWANGO) did exactly this and bought
the rights for the animation program used by the Studio Ghibli (on
Princess Mononoke, Spirited Away and Howl's Moving Castle to name some),
Futurama, Balto and Anastasia animators, and released it under the BSD
3-clause licens
Sorry for top-posting.
I think cc-by and GPL are ways to spread your work (in case of orignal work).
If printing or packaging can enhance it, the factor to avoid in publisher
contract clauses is "exclusivity" : you allow her to publish with profit for
both (and additionnally can ask f
On 2016-03-19 03:29, Andrew A. Adams wrote:
Fabio Pesari wrote:
b) seem to think that there is some
serious possibility that their work might make someone else rich without them
getting in on the action. Of course those of us who've studied copyright and
copyleft understand that copyright ofte
On 03/19/2016 04:29 AM, Andrew A. Adams wrote:
>
> I must also admit, that since I don't generally get paid for my academic
> writing (*) that I don't really care if someone makes a derivative work and
> makes some modest money from it. So long as they don't do so by trying to
> restrict access
Fabio Pesari wrote:
> His silence left me some time to think about this issue. I came to the
> conclusion that there isn't the mindset yet for this kind of reasoning,
> and such proposals can be considered even offensive by some developers.
> I think some developers would feel more comfortable se
On 15/03/16 20:47, Fabio Pesari wrote:
Update: I contacted a popular indie game developer and asked him what he
thought about this idea.
He was already familiar with free software since he released one of his
lesser games under the GPL but still, he didn't answer.
His silence left me some time
Update: I contacted a popular indie game developer and asked him what he
thought about this idea.
He was already familiar with free software since he released one of his
lesser games under the GPL but still, he didn't answer.
His silence left me some time to think about this issue. I came to the
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA256
On Fri, 5 Feb 2016 15:21:27 -0800
Erik Moeller wrote:
> 2016-02-05 7:43 GMT-08:00 Fabio Pesari :
> > Yes, I totally forgot about Blender! Or it subconsciously prompted
> > me to start this thread; in either case, Blender is arguably one of
> > the
2016-02-05 7:43 GMT-08:00 Fabio Pesari :
> Yes, I totally forgot about Blender! Or it subconsciously prompted me to
> start this thread; in either case, Blender is arguably one of the best
> free programs around (in several categories) and proof that this
> approach can offer quality software prett
On 02/05/2016 04:22 PM, J.B. Nicholson wrote:
>
> I believe this has been done before. According to
> https://en.wikipedia.org/wiki/Blender_(software)#History Blender, the free
> rendering/editing program, was originally developed at Neo Geo and used
> internally, then later distributed as propr
On 02/05/2016 02:10 PM, Fabian Rodriguez wrote:
>
> product go. I lack the time to elaborate at the moment but this is
> certainly something we already have all the pieces around for, just not
> clearly or actively proposed to proprietary software companies that I
> know of.
Livecode indeed mak
Fabio Pesari wrote:
We hear about companies like Facebook and Google buying out startups all
the time and I thought, why don't we use crowdfunding to buy the rights
to proprietary programs ourselves and release their code under the GPL?
(Of course, we have to be sure all their dependencies are al
Le 2016-02-05 05:25, Fabio Pesari a écrit :
Can this be done?
I know of at least one succesful big project that went that way. We may
learn a lot from this:
https://www.kickstarter.com/projects/1755283828/open-source-edition-of-livecode
At the time I was providing commercial support for thi
On 02/05/2016 11:34 AM, Koz Ross wrote:
>
> I believe that *theoretically* this is possible - assuming whoever it
> is is willing to sell under those conditions. It'd certainly be
> something I'd support - financially if needs be - especially if we're
> also releasing the assets behind the software
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA256
On Fri, 5 Feb 2016 11:25:37 +0100
Fabio Pesari wrote:
> We hear about companies like Facebook and Google buying out startups
> all the time and I thought, why don't we use crowdfunding to buy the
> rights to proprietary programs ourselves and relea
We hear about companies like Facebook and Google buying out startups all
the time and I thought, why don't we use crowdfunding to buy the rights
to proprietary programs ourselves and release their code under the GPL?
(Of course, we have to be sure all their dependencies are also free).
New program
16 matches
Mail list logo