DOUG had article few weeks or months ago, "Shockwave Chat" about using
getNetText() to send request to Filemaker and get back the string
containing the data
suggest check archives
hth
joe
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l
if in the property inspector, the editable of the member is true, it
will hold on to the cursor even after the editable of the sprite is set
to false.
don't need to have editable of member and sprite both true to enter keystrokes
hth
joe
[To remove yourself from this list, or to change to diges
a brilliant way to do this must exist
here's what i would try instead.
on mouseUp
--grab the text out of the field into memory
someVar = sprite( n ).member.text
--kill the field
sprite( n ).editable = false
--send the flash the text
sprite( flash ).setVariable( iforgotthename, someVar )
end m
Colin,
no comparision between your calendar(s) and mine
you have a product, with different screens and a menu bar and options
and tons of pretty pictures.
i have a thought, and some code that need smoothing
i can see the rough edges from here, even with the box turned off.
mostly, i tried a
not sure what you trying to do, see no way what you doing can work.
the currentSpriteNum is the number of the channel where a script is running
[EMAIL PROTECTED] wrote:
>
> on enterFrame
> set aRecord = the currentSpriteNum
frame and movie scripts return 0
put the currentSpriteNum
--0
so ev
Roy,
thanks for the kind words. if anyone finds this useful, kool.
it's not really ready for prime time, i found one flaw just now, a
startMovie() that is totally pointless, only there for authoring and
never commented out.
the problem i have after 4 programming courses is that nobody ever
ripp
i've noticed some threads about calendars and dates and keeping track of
the date that a particular sprite represents. i had a few thoughts about
that, and some time.
here is the thought
http://home.earthlink.net/~joeoneil/Testbed/allYears.html
here is the source
http://home.earthlink.net/~joeon
-- Welcome to Director --
put the soundEnabled
-- 1
the soundEnabled = 0
put the soundEnabled
-- 0
joe
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list,
email [EMAIL PROTECTED] (Problems, email [EMAIL PR
maybe you try to do wrong thing?
assuming a bitmap of a state, outlined and labelled in black, with a
white background, in some sprite channel
on beginSprite me
sprite(me.spriteNum).bgcolor = rgb( 0, 255, 0 )
end beginSprite
will cause the state to be green, while
on mouseUp me
sprite(me.sprit