At 14:48 20.12.2000 +1100, minty wrote:
>For instance, trying to play a puppetsound can crash if there's nowhere
>for Director to write out a temp cache file. The projector also tries to
>write out some .dlls into the system folder, which can 'cause grief if
>this fails.
To the \Temp directory ac
>Does anyone know where I can go on the net to find out how to solve fatal
>errors from Director 7.02 on Windows NT?
Conrad,
>From an earlier post, it looks like things were fine on the Mac but not
on NT. Once way I've encountered this is with access privileges on NT.
For insta
> But this only happens on Windows operatins systems, not on a Mac.
> How can I stop this from ahappening?
Only ever use Mac
/*
* Rob Wingate, Software Human*
* http://www.vingage.com *
* mailto:[EMAIL PROTECTED] *
*/
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> Does anyone know how I can stop Director from giving me fatal errors.
I got lots of them when our company installed a new printer driver in our system,
namely a HP LaserJet 8000. If I have any of the drivers for that printer as my
Default Windows printer Director will crash with a Fa
Does anyone know how I can stop Director from giving me fatal errors. It
seems as if Director give me these fatal errors because it doesn't like
when and where a sprite is shown in the score. Sometime, all I have to do
is move a sprite from one frame to another, and that solves it. But
Mario's problem sounds familiar . . .
I read something about integrating Flash into Director which also applies to
QuickTime as well.
If you click on a sprite (Flash or QT) to navigate to another point in your
movie, the xtra will blow up if the sprite that WAS using it is NOT present
in your de
ot; YES/NO
>Does anyone know why Director causes a fatal errors sometimes?
>Sometimes
>when
YEs.. Those FATAL ERRORS are driving me crazy too!
I have a huge project to deliver, but I couldn't just because there's a
module that always causes fatal errors.
It's a module that uses a quicktime movie, a flash scroll and some images.
I tried to remove the elements, re
No, but I am developing on a Mac using a tablet instead ofa mouse. But
When I run it on a PC it give the fatal error. No fatal error shows up
when I run it ona a MAC.
At 10:45 PM 12/1/00 +0200, you wrote:
>Does anyone know why Director causes a fatal errors sometimes? Sometimes
>
Does anyone know why Director causes a fatal errors sometimes? Sometimes
when a fatal error does happen, all I have to do is move a sprite down a
level or two. Why is that? What causes it? And Ho wcan I have it stop
causing a fatal error?
Are you using a wheel mouse?
Director sometimes
Hummm Know what you mean !!!
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On
Behalf Of Conrad Ayala
Sent: 01 December 2000 00:29
To: [EMAIL PROTECTED]
Subject: fatal errors
Does anyone know why Director causes a fatal errors sometimes? Sometimes
when a fatal
Does anyone know why Director causes a fatal errors sometimes? Sometimes
when a fatal error does happen, all I have to do is move a sprite down a
level or two. Why is that? What causes it? And Ho wcan I have it stop
causing a fatal error?
Conrad Ayala
Interface Architect
The Spin Group, Inc
I had the same problems...it has NOTHING to do with the script on it...
check the macromedia site for the Flash Asset Xtra -- I think there was
an update...
[http://www.grimmWERKS.com ]--
[ graphic design -|- sound design -|- shockwave -|- lingo -|- cd
P3 600 WIN 2K
D8 Windows
Flash Asset Version# 8.0.0.178
Has anyone out there seen this?
I have a flash sprite on channel 75 and it has this behavior on it.
global oMPD
property pMySprite
property pFlashRotation
on beginSprite me
pMySprite = sprite(me.spriteNum)
pFlashRotation = oMPD.m
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