RE: Same Framerate on different systems

2000-11-02 Thread Robert Wingate
> Can anybody give me a hint to solve this problem (fast! ;-)) Learning how to make your game time-based instead of CPU-based can be a journey instead of a destination. Kerry Thompson recently found a smart technique that might help you out: set your framerate down to 1fps, remove your gameplay

Same Framerate on different systems

2000-11-02 Thread Toups, Alexander
Hello, I'm working on an arcade game with racing cars. Everything runs fine so far. But I have a problem with tracking the race time. At the moment I'm using the time to create the lap time but it apeared that the frame rate of the movie is different on a variety of systems. On a slow systems the