Hi people of te list..
I have this small problem...
I intend to implement a Back Button for my multimedia cd rom.
It's made with Director 8 and i want to add some smart features in it.
I searched the web for available tips and tricks and i came up with this
code:
property spriteNum
g
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> You could maintain a linear list of visited pages, like a browser's
> history, and use it as a stack to go back and forward. Look up Lists.
Indeed, just add in the list "the marker" each time the user visit a new
page.
Bastien Bouchard
Logique multimedia
[EMAIL PROTECTED]
99 Turcot
Beauport (
You could maintain a linear list of visited pages, like a browser's
history, and use it as a stack to go back and forward. Look up Lists.
S.
07:59 PM 4/22/2001 +, you wrote:
>
>
>I am producing my first application with Director 8 and i want to include
>in the fra
I am producing my first application with Director 8 and i want to include in the framework a "go back" button. NOT A PREVIOUS PAGE BUTTON (this is easy :) )
I checked the Library pallete and there isn't any button with such functionality.
I also checked some web pages where
try this...
--the startmovie script
global gMarkerlist
on startmovie
gMarkerlist = list()
end
on FindLastLabel
repeat with i = 1 to the number of lines in ¬
the labelList
if the frame < label(line i of the labelList) then
return line i -
h more. To make
a "browser-like" back button, you're going to need more than the previously
visited frame. Turn your global into a global list. Add frame references to
the list when you navigate to those frames (add a method to your navigation
buttons that will store a frame referenc
Well, I ment:
you can use this in a score script, attached to the button sprite:
global
on mouseUp me
go to frame
end mouseUp
now I spelled everything right : )
Nelson
> Hi Ferdi,
>
> yu can use this attached to a score script:
>
>
> global
>
> on mouseUp me
> go to frame
> end mouse
hello,
if your global variable is name gBackFrame then:
global gBackFrame
on mouseUp
go to frame gBackFrame
end
that's it!
bryce
>Hi, is there anyone out there who can help me?
>
>I want to create a button that will take the user back to the
>previous screen in a Director Movie I'm crea
Hi Ferdi,
yu can use this attached to a score script:
global
on mouseUp me
go to frame
end mouseUp
Nelson
- Original Message -
From: "Ferdinand Lovetree" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, January 10, 2001 8:22 PM
Subject: B
Hi, is there anyone out there who can help me?
I want to create a button that will take the user back to the previous
screen in a Director Movie I'm creating.
Because the user can jump around the movie in a non-linear fashion its no
good going back to the previous marker.
I set up a global vari
At 7:25 AM + 1/4/01, Yo Gomi wrote:
>Hello list,
>I'm trying to create a back button which takes back to the last visited
>marker. Does anyone know how to return the name of the marker as a value in
>a list? Hmm it's difficult to explain so here's my script so f
t;[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, January 04, 2001 02:25
Subject: back button
> Hello list,
> I'm trying to create a back button which takes back to the last visited
> marker. Does anyone know how to return the name of the marker as a value
in
> a
Hello Yo,
I have done some playing around with your scripts and added some stuff
to them, here it is:
--- this goes on the back button
on mouseUp me
backButton()
end
on backButton
Global histList, gFlag, gFlag2 -- declares globals
deleteAt(histList, 1)-- deletes the
At 23:25 1/3/01, Yo Gomi wrote:
>--and this is the handler
>on backButton
> Global histList
> Global lastPage
> lastPage=getLast(histList)
> put lastPage into field "test"
> go to the marker (lastPage) <- this is an error code.
>end
What is the error code?
I don't have Dir on this mach
Hello list,
I'm trying to create a back button which takes back to the last visited
marker. Does anyone know how to return the name of the marker as a value in
a list? Hmm it's difficult to explain so here's my script so far...
--this script is attached on a back button
on mouseUp
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