On Mon, Feb 02, 2004 at 01:23:51PM -0500, Dominic Genest wrote:
> > I think perhaps a better terminology might be "ideation" and
> > "realization". But again, ideation has nothing to do with a file format.
>
> No matter which word we choose, the choice of a file format highly influences
> the lev
> I think perhaps a better terminology might be "ideation" and
> "realization". But again, ideation has nothing to do with a file format.
No matter which word we choose, the choice of a file format highly influences
the level of abstraction of the idea the file expresses.
Think about a webpage.
On Wed, 2004-01-28 at 15:52, Dominic Genest wrote:
> Mine are rather "piano only", classical-like, songs. Those usually sound
> better with midi sequencers.
Compose in MIDI and use fluidsynth - it's literally designed for this
sort of thing (embedding in a game) as someone's already pointed out.
Dominic Genest wrote:
It's a bit
like the difference between LaTeX and Word. Midi files describe the
intention of the composer, not the extension. The one who listens to the
music will choose to pay or not for a quality playback. And he might even
be able to make it sound better than the composer
> > It's a bit
> >like the difference between LaTeX and Word. Midi files describe the
> > intention of the composer, not the extension. The one who listens to the
> > music will choose to pay or not for a quality playback. And he might even
> > be able to make it sound better than the composer has
Hi,
On Monday 02 February 2004 16.33, Dave Phillips wrote:
> Dominic Genest wrote:
> >I compare MIDI to the WYMIWYG (what you MEAN is what you get), and MOD or
> >other formats alike to WYSIWYG (what you SEE is what you get).
>
> I would say instead that MODs are WYHIWYG (what you HEAR is what you
Well, from the initial reading, it sounded like the author of this game
wanted to embed a software synthesizer into his game to play the tunes.
In that case I figured that unless he could find some really nice engine
for producing realistic piano tunes, libmikmod or timidity (with bundled
samples)
Dominic Genest wrote:
I compare MIDI to the WYMIWYG (what you MEAN is what you get), and MOD or
other formats alike to WYSIWYG (what you SEE is what you get).
I would say instead that MODs are WYHIWYG (what you HEAR is what you
get), i.e., it *always* sounds the same because there's no dependen
Hello,
Samples used in techno music are most of the time repetitions of very simple
patterns. Here, "simple" means "easy to modelise using computer
representations such as WAV files". Try square or triangle waves with an ADSL
envelope, moog synths, etc., and you'll recognize sounds you often he
On Feb 1, 2004, at 4:01 AM, [EMAIL PROTECTED]
wrote:
Ryan Underwood <[EMAIL PROTECTED]> wrote:
Module files are usually a reasonable compromise between quality and
size for soundtracks. The disadvantage of tracker files compared to
MIDI is that they are larger since they contain the samples. Th
On Sat, Jan 31, 2004 at 12:05:24PM -0600, RTaylor wrote:
> >
> >I was just attempting to point out that the formats themselves do not
> >constrain the ability of the composer to write music in one style or
> >another. You could write a piece with an acceptable piano simulation
>
> .mod seems a
The label "[EMAIL PROTECTED]" hathe been affixed to this message,
>On Fri, Jan 30, 2004 at 04:12:17PM -0600, RTaylor wrote:
>> The label "[EMAIL PROTECTED]" hathe been affixed to this message,
>> >On Wed, Jan 28, 2004 at 03:52:38PM -0500, Dominic Genest wrote:
>> >> Mine are rather "piano only", c
On Fri, Jan 30, 2004 at 04:12:17PM -0600, RTaylor wrote:
> The label "[EMAIL PROTECTED]" hathe been affixed to this message,
> >On Wed, Jan 28, 2004 at 03:52:38PM -0500, Dominic Genest wrote:
>
> >> Mine are rather "piano only", classical-like, songs. Those usually sound
> >> better with midi seq
The label "[EMAIL PROTECTED]" hathe been affixed to this message,
>On Wed, Jan 28, 2004 at 03:52:38PM -0500, Dominic Genest wrote:
>> Mine are rather "piano only", classical-like, songs. Those usually sound
>> better with midi sequencers.
>
>I would have to completely disagree. It isn't that one
Thanks for clearing that up.
/me returns to lurking.
On Wed, Jan 28, 2004 at 03:52:38PM -0500, Dominic Genest wrote:
> Yes I am familiar with "mod" files which, more precisely, were born in the
> Amiga world. Generally speaking, they're best at techno songs.
>
> Mine are rather "piano only"
On Thu, 29 Jan 2004 07:29 am, Tim Goetze wrote:
> Dominic Genest wrote:
> >Yes I am familiar with "mod" files which, more precisely, were born in the
> >Amiga world. Generally speaking, they're best at techno songs.
> >
> >Mine are rather "piano only", classical-like, songs. Those usually sound
> >
On Wed, Jan 28, 2004 at 10:18:51PM +0100, Frank Barknecht wrote:
> Hallo,
> Eric Dantan Rzewnicki hat gesagt: // Eric Dantan Rzewnicki wrote:
>
> > are you familiar with the tracker paradigm? I've not used it, but I
> > think you create a .mod that contains both the sounds and the
> > instructions
Hallo,
Frank Barknecht hat gesagt: // Frank Barknecht wrote:
> fluidsynth is easy to embed in other software. It does require
> instrument files, though (SF2) but those can be very small. (Not small
> enough for a GBA probably, but still...) And you can use it for sound
> effects as well.
Forgot
On Wed, Jan 28, 2004 at 03:52:38PM -0500, Dominic Genest wrote:
> Yes I am familiar with "mod" files which, more precisely, were born in the
> Amiga world. Generally speaking, they're best at techno songs.
>
> Mine are rather "piano only", classical-like, songs. Those usually sound
> better wit
Dominic Genest wrote:
>Yes I am familiar with "mod" files which, more precisely, were born in the
>Amiga world. Generally speaking, they're best at techno songs.
>
>Mine are rather "piano only", classical-like, songs. Those usually sound
>better with midi sequencers.
timidity comes with a fairly
Hallo,
Eric Dantan Rzewnicki hat gesagt: // Eric Dantan Rzewnicki wrote:
> are you familiar with the tracker paradigm? I've not used it, but I
> think you create a .mod that contains both the sounds and the
> instructions for when and how to play them. If I understand correctly
> this format was b
Yes I am familiar with "mod" files which, more precisely, were born in the
Amiga world. Generally speaking, they're best at techno songs.
Mine are rather "piano only", classical-like, songs. Those usually sound
better with midi sequencers.
Dom
On Wednesday January 28 2004 15:40, Eric Dantan R
are you familiar with the tracker paradigm? I've not used it, but I
think you create a .mod that contains both the sounds and the
instructions for when and how to play them. If I understand correctly
this format was born in the gaming world.
-Eric Rz.
On Wed, Jan 28, 2004 at 02:51:50PM -0500, Dom
Hello,
I am programming some little games in Linux as a hobby, and I composed midi
files that I would like to be played in the background. What is the easiest
way to do this so that it works on all platforms for everyone ?
I would like suggestions of real time synthesizers that can read ".mid"
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