If I remember correctly, draw_gouraud_triangle is used by tripcolor when
shading='gouraud'. Basically, it's a gradient mesh in Adobe terms. I'm
sure it's used in a few other places as well.
As for why it's not implement in some backends, it's probably either an
oversight, or gradient meshes aren
Hello,
Sorry does anyone know what is draw_gouraud_triangle for when you write a
backend ?
I am trying to find examples for this but not finding any.
Also why is this not implemented for gtk, wx and qt ?
I would also appreciate to know whether the rotation of the text is
relative to the bottom-lef