Re: [perl-win32-gui-hackers] NEM_ChildMsgLoop and InteractiveGraphicMsgLoop

2004-03-16 Thread Glenn Linderman
On approximately 3/16/2004 8:24 AM, came the following characters from the keyboard of Jez White: Hi, I've been playing with NEM and Win32::GUI::Graphic objects and there seems to be some differences between the NEM and OEM events (NEM does not fire _LButtonDown,_RButtonDown for example). The

Re: [perl-win32-gui-hackers] Time for a new Release ? and start next Win32::GUI implementation

2004-03-16 Thread Glenn Linderman
On approximately 3/16/2004 11:50 AM, came the following characters from the keyboard of Laurent ROCHER: Hi, So the set of #defines named PERLWIN32GUI_NEM_* are mostly to do with that bit field. The DEACTIVATE, ACTIVATE, TERMINATE, MINIMIZE, MAXIMIZE, and RESIZE seem to have two bits set...

Re: [perl-win32-gui-hackers] Time for a new Release ? and start next Win32::GUI implementation

2004-03-16 Thread Laurent ROCHER
Hi, > So the set of #defines named PERLWIN32GUI_NEM_* are mostly to do with > that bit field. The DEACTIVATE, ACTIVATE, TERMINATE, MINIMIZE, > MAXIMIZE, and RESIZE seem to have two bits set... but no special > consideration is given to that in the code, as far as I can tell. So if > any of thes

[perl-win32-gui-hackers] NEM_ChildMsgLoop and InteractiveGraphicMsgLoop

2004-03-16 Thread Jez White
Hi, I've been playing with NEM and Win32::GUI::Graphic objects and there seems to be some differences between the NEM and OEM events (NEM does not fire _LButtonDown,_RButtonDown for example). The Win32::GUI::Graphic NEM is handled via NEM_ChildMsgLoop and in OEM via InteractiveGraphicMsgLoop (w