I'll offer a counter opinion to say that I quite like Komodo.
If you can live with just text highlighting and the ability to run scripts from
the editor, I like textwrangler.
--
Brendan Simons
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Howdy all numerical and scientific visualization programmers
Charlie Moad has released OS-X binaries of matplotlib 87.5 and numpy
1.0b5 here:
http://euclid.uits.iupui.edu/mplfiles/
These are slightly newer than the ones on pythonmac.org/packages, and
more importantly they're compatible with o
-On Apr 25, 2006, at 1:03 PM, Charles Hartman wrote:
>
> On Apr 25, 2006, at 3:40 PM, Brendan Simons wrote:
>
>> While you're (re)considering adding Build
Applet.app
>> to the distribution, can I suggest another useful
app?
>>
>> PyCrust is a great little
While you're (re)considering adding Build Applet.app
to the distribution, can I suggest another useful app?
PyCrust is a great little interactive Python shell
that adds introspection and code completion. It's
written in wx.python and comes packaged in a .app
bundle with a nice icon :) You can ge
ven this behaviour, I retract my earlier
reccomendation. If the "Python.app" icon will be
staying in the dock while the app runs (cases 2, 3),
I'm -1 on the rocket, and +1 on the "applet" icon
we're not using yet.
As for case 4, shouldn't the dock icon match the app
icon?
logo.
Brendan
--
Brendan Simons
On 25-Apr-06, at 5:33 AM,
[EMAIL PROTECTED] wrote:
>From: has <[EMAIL PROTECTED]>
>Date: April 25, 2006 4:45:46 AM EDT (CA)
>To: pythonmac-sig@python.org
>Cc: [EMAIL PROTECTED]
>Subject: Re: [Pythonmac-SIG] Fwd: MacPython icon
mockup
>
>
On 21-Apr-06, at 6:13 PM, [EMAIL PROTECTED] wrote:On Apr 21, 2006, at 3:08 PM, Jacob Rus wrote: Bob Ippolito wrote: Jacob Rus wrote: * Do we want different icons for py2applet.app and BuildApplet.app? What exactly is the difference between these? BuildApplet isn't any good at creating sel
On 22-Apr-06, at 4:59 AM, [EMAIL PROTECTED] wrote:Date: April 21, 2006 11:00:22 PM EDT (CA) To: pythonmac-sig@python.org Subject: Re: [Pythonmac-SIG] Fwd: MacPython icon mockup Jacob Rus wrote: How's this then: http://hcs.harvard.edu/~jrus/python/prettified-py-icons.png Alright, 2 or 3 of the ic
>From: Zachery Bir <[EMAIL PROTECTED]>
>Date: Fri, 21 Apr 2006 10:22:30 -0400
>Subject: Re: [Pythonmac-SIG] Fwd: MacPython icon mockup
>On Apr 21, 2006, at 10:14 AM, Jacob Rus wrote:
>> Zachery Bir wrote:
>>> glenn andreas wrote:
A shaded egg with a python logo decal seems good...
>>>
>>>
for OS components. I don't want to dilute their visual meaning by co-opting the icon for something different. I agree that the box isn't great either though since eggs aren't executable.On 21-Apr-06, at 6:00 AM, donovan preston wrote:On Apr 20, 2006, at 8:38 PM, Nicholas Riley wrote:
I've attached a few more mockups using Jacob's excellent aquified
logo. Have a look here:
http://www.flickr.com/photos/[EMAIL PROTECTED]/132185325/
In the spirit of open source, the layered psd files are available here:
http://s65.yousendit.com/d.aspx?id=2CK5SUGTM74TH3OXH3WY6R8T66
-Brendan
___
On 20-Apr-06, at 5:51 AM, [EMAIL PROTECTED] wrote:The regular .py files should probably be badged "Python" as well, I think that's overkill; you don't see other apps doing this sort of thing. Have some faith in your own material. :) Don't forget that file names will already have a '.py' suffix, so
On 20-Apr-06, at 12:15 AM, [EMAIL PROTECTED] wrote:From: Jacob Rus <[EMAIL PROTECTED]> Date: April 19, 2006 10:06:34 PM EDT (CA) To: pythonmac-sig@python.org Subject: Re: [Pythonmac-SIG] Fwd: MacPython icon mockup Bill Janssen wrote: No, I disagree. If there is any text, it should be in dark gra
On 19-Apr-06, at 8:57 PM, [EMAIL PROTECTED] wrote:Christopher Barker wrote: > They look great, but what the heck is "DATA"? It was has's [idea][1] for what a .pyo/.pyc icons should look like, similar to how script editor allows saving of plain text .applescript files with an icon labeled "TEXT".
harvard.edu/~jrus/python/python-logo-glassy.png
I fiddled with the java applet launcher icon a few weeks ago, but I
didn't much like the result. You can see a copy here: http://
www.flickr.com/photos/[EMAIL PROTECTED]/131701626/
If you want the photoshop file with
Chris, And These look great! Which one is for what?I asked Tim Parkin to send me a transparent version of the logo, so you can experiment without the white border. Find it attached.The only other thing I'd request would be proper document icon type badging per http://developer.apple.com/documen
--- Ronald Oussoren <[EMAIL PROTECTED]> wrote:
> On Monday, March 06, 2006, at 05:07PM, Brendan
> Simons <[EMAIL PROTECTED]> wrote:
> >I did some more digging in /system and /developer,
> and
> >found this icon:
>
>http://twototango.blogs.com/Developer_Ap
--- Ronald Oussoren <[EMAIL PROTECTED]> wrote:
> Fine by me, if someone actually creates the icons!
> Brendan Simons has created some icons that look good
> enough, although the launcher icon could be better.
I did some more digging in /system and /developer, and
found t
For interest's sake, here's the one I tried to do. (I'm not
advocating it, but I put so much work into it ;)
http://twototango.blogs.com/PythonLauncherBlech.tiff
Brendan
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Preview also.
- Brendan
On 4-Mar-06, at 7:49 PM, [EMAIL PROTECTED] wrote:
>
> Brendan> Python Documents: http://twototango.blogs.com/
> PythonDocument.icns
> Brendan> Python Launcher: http://twototango.blogs.com/
> PythonLauncher.icns
> Brendan> Idle: http://twototango.blogs.co
Hmmm, Typepad is doing something funny with the mimetypes on those links. If you have trouble opening them, here are 128x128 tiff versions:http://twototango.blogs.com/PythonDocument.tifhttp://twototango.blogs.com/Idle.tifhttp://twototango.blogs.com/PythonLauncher.tif - BrendanI spent about 5 hours
I spent about 5 hours today drawing up my own icon idea, but my poor illustrator skills thwarted my attempts (Corel, why hast thy forsaken the mac?)Instead, I'm endorsing the official icon route. I've made a first cut here:Python Documents: http://twototango.blogs.com/PythonDocument.icns Python
On 9-Feb-06, at 8:10 PM, Chris Barker wrote: Brendan Simons wrote: SPE is almost there, but still needs a binary install. Would it be there with a good installer?Maybe. However its under active development and changes frequently. BTW, "Open Terminal Here" is a nifty applet Here
Python for
> further work.
I agree, but I would switch the order/emphasis. The page should
start with a "Try it yourself" link, where we show them how Python
can let them do useful and interesting things out of the box. Under
that link, and at the end of the tutorial, you c
On 12-Sep-05, at 6:00 AM, Bob Ippolito wrote:Patches accepted at http://sourceforge.net/projects/python :) -bob ok, point taken. I'm going to have to brush up on my distutils skills before I can approach that. -Brendan--Brendan Simons, Project EngineerStern Laboratories, Ham
variable permanently. Can I suggest that a tutorial be linked to the pythonmac or undefined.org/packages sites detailing this process? Alternatively, can the path be modified by the 2.4 install script?-Brendan--Brendan Simons, Project EngineerStern La
On 22-Jun-05, at 1:14 PM, Christopher Barker wrote:
> Is anyone using Eclipse + PyDev on OS-X
I used it briefly on 10.3 It ran so slowly on my (admittedly
underspec'd) iBook that I quit. YMMV.
-Brendan
--
Brendan Simons
__
Do Y
ication icon.
- What's a module browser?
That's all I can come up with on the top of my head. I haven't had
much chance to use PyOxide that much because the version I have crashes
before I can get it to run any of my scripts. I look forward to your
revision!
-Brendan
--
I've been tooling around with matplotlib, as graciously packaged by
Chris Barker, and hosted on Bob Ippolito's pythonmac.org/packages site.
Everything seems to be working smoothly, but I've run into a couple
of warnings I can't decrypt.
1) Executing the following code,
#! /usr/bin/pythonw
27;ve discovered 'no user interaction is
allowed'. To allow your script to use gui elements, simply add:
#!/usr/bin/pythonw
to the top of your script. The editor is smart enough to override it's
default with the interpreter you specify in the #! line
Cheers
Brend
On 28-Feb-05, at 6:00 AM, [EMAIL PROTECTED] wrote:
From: Peter Maxwell <[EMAIL PROTECTED]>
Date: February 27, 2005 11:22:51 PM EST
To: pythonmac-sig@python.org
Subject: [Pythonmac-SIG] SciPy installer for Panther Python, anyone?
No guarantees, but my latest attempt to compile SciPy seems to have
w
" cmd [ " moves a block of selected text one tab level back (4 spaces
if you've set "auto-expand tabs"). and " cmd ] " moves a block of text
one level forward. Is this what you're looking for? TextWrangler is
no IDE, but as a code editor it's very good.
-Brendan
On 14-Feb-05, at 2:03 PM, [EM
Sorry, I actually meant I tried to bundle the PythonCard Editor, in its
tools directory. Your instructions are still helpful though, and I
might give it another shot
- Brendan
On 14-Feb-05, at 1:19 AM, Bob Ippolito wrote:
The problem with bundling PythonCard with py2app is that it makes no
se
Maybe that's a benefit! Since they have no IDEs (that I know of), a
souped up text editor is the obvious choice. No room to get confused
or frustrated with the plethora of almost-there IDEs.
-bob
I agree that that is probably the best approach to advocate until new
tools are ready. As soon
On 11-Feb-05, at 6:32 PM, Lou Pecora wrote:
I don't really understand how your are doing the development. You
have to jump to a term window to run the script?
That was a big obstacle against many of the text editors I tried to
use. TextWrangler, however, has good Python support, including cm
Neat, thanks Jim!
On 9-Feb-05, at 6:53 PM, [EMAIL PROTECTED] wrote:
Perhaps in the vein of historical trivia, there have been previous ties
between REALbasic and python. Some years back there was an abortive
attempt
to create a REALbasic-like development environment for python, written
in
REALbas
The IDE thread is a recurring one. Here's my experience as another
Python newbie. I tried SPE, PythonCard, PyOxice, PyPE, eclipse and
wing (under x11). All work, but I found that each one had enough
quirks (mostly UI inconsistencies, but some are downright unstable)
that I was less producti
> It doesn't matter how cheap and fast it is for 5% of
> the market.
>
> If you look at open source graphical toolkits that
> support at least
> two platforms, you won't find any that started on
> the Mac. These
> are the ones I know of that can be used from Python
> and where they
> started.
>
The conversation about Fink & Darwinports has
introduced me to linuxy package managers for the first
time, and I have to say, this looks much easier than
trying to compile libraries and manage dependencies
myself.
My question: can I use py2app to build a
redistributable app that's statically link
See my previous message about building matplotlib on OS-X. Now that
I've done that, I need to give it to some of my coworkers that don't
have the dev tools installed, and are aghast at the idea of typing
./configure; make, make install.
So, how do I make a binary distro?
Wow, serendipity!
I was
rom an out-of-business mainframe
OS).
The result is close enough that I might be able to
convince my office to switch to Apple. You can't beat
that!
Brendan
--
Brendan Simons
Stern Laboratories
__
Post you
> If we can make
> something that Mac users can grudgingly accept as
> capable of making
> good Mac interfaces, I'll feel we've accomplished
our
> goal. :-)
Kevin,
I would like to thank you for your work towards that
end. wxPython allows me to develop my apps both on my
home mac, and on my
o see how they are coming along.
I've used PyOXIDE, and am suitably impressed, but it
is still way too crashy for daily use. There are some
promising wx-based IDEs which run fine (PyPE,
PythonCard Editor, SPE), but none include a debugger,
and most look just a little "off" .
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