I've just returned from the NSF conference.

There was a big push for teaching, especially related to CAS. I suggested
a joint effort with the game industry. The idea would be to use a game
like the bridge building game (www.bridgebuilder-game.com) and a CAS.

The idea of the bridge game is to construct a bridge and then apply a
load until it fails.  Students could start building a simple model of
the bridge by attaching matrices to the ends of the beam elements. 
Then they would predict the force to destroy the bridge and
be measured on how close their model is to the actual result. The next
class could add stress or strain or young's modulus or gravity load,
etc.  At the end of 13 weeks, the grades are given by the final
ranking kept by the game program.

The point of the exercise is to develop the skills to construct models
using a CAS.

This seems like a "python-can-do-it" kind of project.
The NSF person at the conference liked the idea a lot.

Tim Daly




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