Seems to be working - I have after() running to update the window's status
box, and check for the "stop" button press, as well as a forced update at
the end of the while loop to make sure it doesn't miss a button press .
Thanks again,
Adam
On Thu, Jun 18, 2009 at 4:50 PM, Cameron Laird wrote:
>
On Thu, Jun 18, 2009 at 03:58:36PM -0500, Adam Kadzban wrote:
.
.
.
> Thanks Cameron. I realize actually having something that works is good,
> however the "...do stuff..." in my code is controlling an xray beam taking
> pictu
On Jun 18, 2009, at 1:34 PM, Adam Kadzban wrote:
...
loop = 1
...
(create a button that sets loop to 0)
...
top.update() <<--- Remove
...
while loop:
top.update() <<--- Remove
...do stuff...
top.update()
The result here is that the UI will update on each iteration of the
loop. I b
Thanks Cameron. I realize actually having something that works is good,
however the "...do stuff..." in my code is controlling an xray beam taking
pictures on a CCD, so I want it to be as streamlined as possible. I'll dig
through that wiki article though, and maybe take a look at threads.
Thanks
On Thu, Jun 18, 2009 at 03:34:38PM -0500, Adam Kadzban wrote:
.
.
.
> Hi again, let me start off by saying that my code does what I want it to,
> it's just done in a terribly hackish way, and I'm wondering if there's a
> better
Hi again, let me start off by saying that my code does what I want it to,
it's just done in a terribly hackish way, and I'm wondering if there's a
better way to do it.
I've got a Tkinter window, and when you click a button (the 'run' button),
it opens a new window. When the new window opens, it s