Re: gdi32: check for null-pointer in CreateDIBSection

2007-05-19 Thread Jesse Allen
On 5/19/07, Louis. Lenders <[EMAIL PROTECTED]> wrote: Hi , this fixes bug 8066, http://bugs.winehq.org/show_bug.cgi?id=8066 See the crash log here: http://bugs.winehq.org/attachment.cgi?id=5800&action=view , CreateDIBSection is called with bitmapinfo = null. The program should be passing in

Re: Patch [1/4]:Implement D3DRMColorGetRed

2007-05-19 Thread Stefan Dösinger
Am Samstag 19 Mai 2007 22:01 schrieb [EMAIL PROTECTED]: +color=2949120; +expected=45.0/255.0; Maybe it would be easier to read if you write the color as a hex value(the D3DCOLOR one). Also try to set blue and green to something different than 0. pgpifuH4sMviX.pgp Description: PGP signat

Error compiling wine during git regression test

2007-05-19 Thread Austin English
Howdy, I was attempting to run a regression test, and kept running into errors when trying to compile a bisect between wine 0.9.34 and 0.9.35. After trying all sorts of things to fix it, I tried compiling between wine 0.9.34 and the current git, which worked fine, eventually leading me to the t

configure error on OpenBSD

2007-05-19 Thread Vortechz Anderson
I am trying to port wine to OpenBSD, or at least trying to make it build and not segfault upon execution... (This bug is a minor issue compared to some ld.so trouble I have run into. I'd be happy to know about differences between Net/Free/OpenBSD ld.so) configure output: configure: WARNING: sys/

Re: Small Direct3D milestone

2007-05-19 Thread Stefan Dösinger
> Did you change something affecting D3D multithreaded apps? I am currently working on this. Some fundamental work went into wine somewhen between .33 and .35, but its not active yet. It was just some data structure modifications to handle multiple contexts for one swapchain. Before that the sta

Re: Small Direct3D milestone

2007-05-19 Thread Carl-Daniel Hailfinger
Hi! On 11.05.2007 21:16, Stefan Dösinger wrote: > With Wine 0.9.37 we've archieved something that I allow myself to call a > small > milestone - All Direct3D7 Immediate mode SDK demos successfully perform their > intended rendering. Congratulations! > Two major problems are left though, namel

Re: Direct3D thread safety review

2007-05-19 Thread H. Verbeet
On 18/05/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote: * When a method needs locking, the lock is aquired after printing the trace, but before checking error conditions(like windows). * If a method doesn't need locking(e.g. unimplemented, or just a getter for static info(GetCaps), or QI / AddRef

Re: [PATCH] wined3d: IWineD3DDeviceImpl_Clear: list Color parameter in the trace.

2007-05-19 Thread H. Verbeet
On 12/05/07, Erik Inge Bolsø <[EMAIL PROTECTED]> wrote: -TRACE("(%p) Count (%d), pRects (%p), Flags (%x), Z (%f), Stencil (%d)\n", This, - Count, pRects, Flags, Z, Stencil); +TRACE("(%p) Count (%d), pRects (%p), Flags (%x), Color (%f %f %f %f), Z (%f), Stencil (%d)\n", This, +

Re: [PATCH] wined3d: debug_d3dusage: prettyprint a flag combination

2007-05-19 Thread H. Verbeet
On 12/05/07, Erik Inge Bolsø <[EMAIL PROTECTED]> wrote: --- dlls/wined3d/utils.c |1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index c444232..4db0622 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -238,6 +238

Re: Small Direct3D milestone

2007-05-19 Thread H. Verbeet
On 12/05/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote: Am Samstag 12 Mai 2007 00:02 schrieb Raymond Barbiero: > FYI, I get similar vertex blending errors playing Oblivion. Oblivion is a direct3d9 game which makes heavy use of vertex shaders. I'd be really surprised if it uses fixed function vert

Re: [PATCH] dlls/wined3d: Implemented converting X1R5G5B5 format to R5G5B5A1 to emulate color-keying.

2007-05-19 Thread Stefan Dösinger
Am Samstag 19 Mai 2007 15:33 schrieb [EMAIL PROTECTED]: Looks good to me, although I wonder if the maskin in "*Dest = (color & 0x7FFF) << 1" is really needed or if we can just shift out the highest bit.

Re: New Gecko package

2007-05-19 Thread Jacek Caban
Luke Bratch wrote: >> I'm interested in >> regressions, so just a simple test if app that >> > worked before still works > >> will be fine. >> > > I've given it a test, and found the following: > > - When setting that URL in HKCU\Software\Wine\MSHTML, > it will download but fail to ins