Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=5209
Your paranoid android.
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=5207
Your paranoid android.
I'm in the process of reorganizing the ICO decoder to address bug
24301 and take advantage of the rest of WIC. I'd prefer to leave this
out until then. It's hard enough as it is, without having to keep PNG
icons working too.
On Tue, Sep 14, 2010 at 12:20 AM, Damjan Jovanovic wrote:
> Changelog:
>
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=5208
Your paranoid android.
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=5206
Your paranoid android.
On Sun, Sep 12, 2010 at 5:23 PM, Vincent Povirk wrote:
>
>
>
>
>
>
> @@ -3193,6 +3193,10 @@ int WINAPI WS_select(int nfds, WS_fd_set *ws_readfds,
> return SOCKET_ERROR;
> }
>
> +for (i=0; i +if (pollfds[i].fd == -1)
> +return SOCKET_ERROR;
You're leaking poll
On Monday, September 13, 2010 12:55:43 pm Owen Rudge wrote:
> +if (*v < -1.0f) d = -128;
> +if (*v < 0.0f) d = *v * 128.0f;
> +if (*v >= 0.0f) d = *v * 127.0f;
> +if (*v > 1.0f) d = 127;
The way these checks are written out can cause problems, particularly with th
Wrong forum.
It's a bug in x11drv. Thought I fixed it a long time ago, guess something
broke again.
Vitaliy.
On 09/13/2010 06:13 AM, Jesse Palser wrote:
On 9/9/10 8:48 AM, Jesse Palser wrote:
[1.2]-S.T.A.L.K.E.R.:SoC - Remapping keys?
Hi,
I am running Wine 1.2 on Ubuntu 10.04 32bit Linu
As a user that only uses wine for playing games built for the Windows
platform what I would like the most is d3d10, d3d10.1 and d3d11. It
seems that these API's are more similar between themselves than what is
the difference between d3d9 and d3d10.
On 9/9/10 8:48 AM, Jesse Palser wrote:
[1.2]-S.T.A.L.K.E.R.:SoC - Remapping keys?
Hi,
I am running Wine 1.2 on Ubuntu 10.04 32bit Linux.
I wish to remap the movement keys in:
S.T.A.L.K.E.R.: Shadow of Chernobyl,
but when I try, it always maps "Pause" ?
You will have to ask this in the Steam
On Mon, 13 Sep 2010, Edward Savage wrote:
[...]
> Out of interest why are applications not considered release goals? I'm
> sure there is a very good reason I'd just like to know it. Just seems
> to me that it would be a good idea to pick a handful of very popular,
> but mostly ignored, application
This is fine, except for the 8 space indentation. I wonder though if
perhaps it would be more interesting to start with a quad with a depth
gradient from 0.0 to 1.0, bottom to top, then set the min/max depth
bounds, and draw another fullscreen quad. That way you could easily
verify the cutoffs are
2010/9/12 Ričardas Barkauskas :
>
Looks reasonable in general, though there are a few minor issues:
> +/* Depth bound test. To query if the card supports instancing
> CheckDeviceFormat with the special
Instancing doesn't have anything to do with this.
> +union {
> +DWORD
On 11 September 2010 20:00, Travis Athougies wrote:
> You said to move all assembler, shader and compiler tests over to the
> d3dcompiler dll. When you said this did you mean only grammar tests,
> or did you also mean visual tests as well? I've hit sort of a
> roadblock, where I don't know exactly
W dniu 10.09.2010 09:50, אלעד pisze:
I have a little suggestion:
integrate the Game Explorer with the Games menu of the desktop, so
that games i install in wine will be added to the Games menu
automaticlly.
This is good idea, but it can't be done without having implemented rest
of Games Explorer
You're right, that does make more sense.
I'll keep an eye out for your patch to get merged and I'll submit an
addition for the 465 as a separate commit.
-Jesse
On 09/12/2010 02:29 PM, Roderick Colenbrander wrote:
> Hi Jesse,
>
> I think the 465 change should go in after the gpu table patch. Th
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