Re: mshtml/tests: Fix compilation on systems that don't support nameless unions.

2013-10-05 Thread Marvin
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at https://newtestbot.winehq.org/JobDetails.pl?Key=2637 Your paranoid andr

Re: kernel32/tests: Fix compilation on systems that don't support nameless unions.

2013-10-05 Thread Marvin
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at https://newtestbot.winehq.org/JobDetails.pl?Key=2634 Your paranoid andr

Re: d3d9: update locked_rect only if wined3d_surface_map succeeded

2013-10-05 Thread Lasse Rasinen
Stefan Dösinger writes: > Am 2013-10-03 21:45, schrieb Henri Verbeet: >> On 3 October 2013 21:16, Lasse Rasinen wrote: >>> According to debugging output, Artemis Spaceship Bridge Simulator >>> 2.0 calls LockRect twice on the same texture (for whatever >>> reason) and crashes. >>> >>> http://bug