On Jun 17, 2009, at 10:49 AM, Wang, Robin wrote:
We also have tried using winedbg, but it cannot break into our
driver either.
The only way we can break into our driver before is using "gdb wine-
pthread", but now it is not available.
Do you have some suggestion on winedbg configuration to
On May 29, 2009, at 12:18 PM, Austin English wrote:
On Fri, May 29, 2009 at 12:14 PM, Dmitry Timoshkov
wrote:
"Austin English" wrote:
Why do we have versions on Mac OS X? How about we combine them all?
It can make a big difference in the bug. The X.org version in OS X
(partially?) depends
On May 6, 2009, at 11:20 PM, Dewdman42 wrote:
Does anyone know if Darwine can be fixed to handle virtual midi ports
correctly? They work very sporadically right now. It seems to be
related
to getting the ports flushed or initialized or something. When
there is a
virtual midi port present
On Dec 15, 2008, at 3:41 PM, Andrew Talbot wrote:
> It appears that the following vtables and Wine debug channels are
> not being used, so I am considering removing them. Please let me
> know, therefore, if you have plans for any of them and want them kept.
>
>
> Wine debug channels in:
>
> [.
Thanks for taking care of this, Francois.
On Nov 23, 2008, at 5:15 PM, Francois Gouget wrote:
> Astute readers will notice that this leaves one loophole: nasty macro
> use like in dlls/winmm/message16.c:
>
> #define A(_x,_y) MMDRV_InstallMap(_x, \
> MMDRV_##_y##_Map16To32W, MMDRV_##_y##_UnMap16To
On Aug 29, 2008, at 11:10 PM, Dan Kegel wrote:
> Just how silly would it be for us to bite the bullet
> and set all source files to utf-8?
> We'd need to recode a bunch of files once,
> but after that, there'd be less confusion about
> how to view and edit various resource files.
One area that I
On Aug 25, 2008, at 1:08 PM, Alexandre Julliard wrote:
> "Dan Kegel" <[EMAIL PROTECTED]> writes:
>
>> On Mon, Aug 25, 2008 at 8:47 AM, Alexandre Julliard
>> <[EMAIL PROTECTED]> wrote:
>>> patchwatcher should watch for replies on wine-devel, and
>>> link the reply to the patch
>>
>> Yes. The ot
On Apr 7, 2008, at 6:50 AM, Alexandre Julliard wrote:
> Module: wine
> Branch: master
> Commit: 3bfa90eedafc9bd2faf9bc421caa172547e8ddd6
> URL:http://source.winehq.org/git/wine.git/?
> a=commit;h=3bfa90eedafc9bd2faf9bc421caa172547e8ddd6
>
> Author: Alexandre Julliard <[EMAIL PROTECTED]>
> Date
On Mar 21, 2008, at 10:30 AM, Andrew Talbot wrote:
> It seems that either "packet" should not be a WTPACKET **, or the
> first
> parameter to the memcpy() should be *packet. Unable to find this
> function being
> used anywhere, I guessed the former.
It's used in dlls/wintab32/wintab32.c via pG
This has a whiff of the double-checked locking anti-pattern. I can't
see a way where it would really bite us in this case, but that anti-
pattern has several subtleties. So, I just wanted to prompt people to
double-check it (pun acknowledged).
Cheers,
Ken
On Mar 18, 2008, at 7:44 AM, Alexa
On Mar 11, 2008, at 7:00 AM, Stefan Dösinger wrote:
> I think the patches suffer from mail client line wrapping
Huh. I specifically switched to Thunderbird to send them because I
thought it wouldn't do that.
Anyway, I've resent them using the --attach option for git-format-
patch. Thanks fo
On Jan 28, 2008, at 8:06 AM, Misha Koshelev wrote:
I have started playing with wine on MacOS in VMWare.
wineprefixcreate page faults on my
MacOS "system" and I tracked it to Port_SendToMessageThread staying
NULL because of:
err:wave:CoreAudio_WaveInit AudioHardwareGetProperty:
CoreAudio_Def
On Dec 3, 2007, at 4:05 PM, Andrey Turkin wrote:
> Marius Slyzius wrote:
>> 2) possible bug: the server sends 1500 bytes with WsaSend ( with 2
>> WSABUFFER ) and the client receive only 1452 bytes and calls WsaRecv
>> again. Also on the server, the completion port receive event that
>> transferred
On Oct 19, 2007, at 5:24 PM, Stefan Dösinger wrote:
> Am Freitag, 19. Oktober 2007 23:18:51 schrieb Ken Thomases:
>> This makes the test test the proper thing on Mac OS X. It still
>> fails, but
>> for a good reason.
>> ---
>> configure.ac |6 +++---
&
On Mar 14, 2007, at 7:25 AM, Alexandre Julliard wrote:
Module: wine
Branch: master
Commit: 773febb04213cf014b007a83744a66544d6c
URL:http://source.winehq.org/git/wine.git/?
a=commit;h=773febb04213cf014b007a83744a66544d6c
Author: Alexandre Julliard <[EMAIL PROTECTED]>
Date: Wed Ma
On Mar 5, 2007, at 12:00 PM, Stefan Dösinger wrote:
Hi!
I've made also the glsl test. The same problem is here - there
is too
much shine all over the game. Not only barrels and weapons, but
also faces,
dresses, walls.. It looks like covered by the oil film. There are
also some
strange sh
On Feb 9, 2007, at 5:18 AM, Michael Stefaniuc wrote:
Rolf Kalbermatter wrote:
I have been following this discussion for quite some time and finally
decided to look into it a little bit. While the Wiki mentions that a
difficult part of this would be to get any design accepted by
Alexandre it
d
On Dec 13, 2006, at 12:02 PM, Pierre d'Herbemont wrote:
On Dec 13, 2006, at 4:46 PM, Ken Thomases wrote:
Wait, wait...
On Dec 12, 2006, at 6:55 AM, Pierre d'Herbemont wrote:
+all_locales = CFLocaleCopyAvailableLocaleIdentifiers();
+preferr
Wait, wait...
On Dec 12, 2006, at 6:55 AM, Pierre d'Herbemont wrote:
This time with Alexandre suggestion to use directly parse_locale_name.
We still leave the possibility not to use the System preferences
language if LC_MESSAGES env variable LC_MESSAGES was set to a value
different than th
On Dec 11, 2006, at 5:49 PM, Pierre d'Herbemont wrote:
On 12 déc. 06, at 00:20, Pierre d'Herbemont wrote:
+}
+closedir(dir);
I think the above code to scan /usr/share/locale is unnecessary.
Doesn't CFLocaleCopyAvailableLocaleIdentifiers provide the
equivalent?
You're quite
On Dec 11, 2006, at 1:46 PM, Pierre d'Herbemont wrote:
This patch allows Mac OS X Users that set in System Preferences.app
a language (say English) and that don't use the default number and
text formatting currently associated with this language (for
instance if they use French number and t
On Oct 2, 2006, at 12:49 PM, Robert Shearman wrote:
Nick Burns wrote:
All the following have this VM ~=4GB on startup -- its not a
leaking problem... (afaict)
OGL/D3D -- WinRAR, GTAVC, Tribes2, (FlatOutDemo -- even thou it
dies on startup now -- still gets to ~4GB), SHOGO
NON-GL -- cmd (
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