d3d10

2009-10-29 Thread Luis C. Busquets Pérez
Dear all, Since d3d10effect has advanced a lot during the latest weeks I was wondering what are the next steps that you are planning to develop. In particutar, I wonder about: 1. Do DepthStencil and RasterizerState present major differences in terms of capabilities compared to D3D9? I mean th

RE: D3D shader assembler (Matteo Bruni)

2009-07-19 Thread Luis C. Busquets Pérez
I read several months ago that the itnetion was to create the assembler inside the wined3d and then use its functionality inside the diverse d3dx9 implementations. Has this changed? I think it was Stefan Dösinger sho proposed it: d3dx -> wined3d assembler the wined3d will be re-usable and the

Effects in D3D10 and D3DX

2009-03-02 Thread Luis C. Busquets Pérez
I have seen that Henri Verbeet has begun the implementation of ID3D10Effect. Since there is a ID3DX9Effect interface I wonder of the possibility of creating something like wined3deffect and refer ID3DXEffect and ID3D10Effect to that wined3deffect implementation.

Re: Google Summer of code

2008-03-14 Thread Luis C. Busquets Pérez
derFromFileW, D3DXCompileShaderFromFileExA) in d3dx9_32 for testing and now setting the code on d3dx9_36 obviously. The tests have been ok. Please let me know your comments and if you think that it can be submitted to wine-patches. Am Donnerstag, 13. März 2008 18:26:17 schrieb Luis C. Busquets Pérez: Propo

Google Summer of code

2008-03-13 Thread Luis C. Busquets Pérez
Proposing another thing if implementing d3dx9_36.dll is too much I propose to implement: 1 D3DXAssembleShader 2 D3DXAssembleShaderFromFileA 3 D3DXCompileShader 4 D3DXCompileShaderFromFileA 5 D3DXCreateCubeTextureFromFileExA 6 D3DXCreateCubeTextureFromFileI

d3dx8: Implementation of D3DXGetFVFVertexSize

2008-03-13 Thread Luis C. Busquets Pérez
Is ther eany problem with this patch? --- dlls/d3dx8/d3dx8_main.c | 59 +- 1 files changed, 57 insertions(+), 2 deletions(-) diff --git a/dlls/d3dx8/d3dx8_main.c b/dlls/d3dx8/d3dx8_main.c index ee897a8..a1d37b8 100644 --- a/dlls/d3dx8/d3dx8_main.c

Google Summer of Code

2008-03-07 Thread Luis C. Busquets Pérez
Please find attached some projects that could be in this Summer of Code: 1. Finishing the implementation of d3dx9_36. Since we have already the forwarding d3dx9_xx there is just need for the this dll to be in our system. With this fully dll implemented tehre would be no need. 2. msxml.dll, msxml

d3dx9_xx

2008-02-22 Thread Luis C. Busquets Pérez
The number of functions reported in http://www.winehq.org/site/winapi_stats for the following dlls is d3dx9_24308 d3dx9_25311 d3dx9_26315 d3dx9_27315 d3dx9_28320 d3dx9_29320 d3dx9_30320 d3dx9_31317 d3dx9_32322 d3dx9_33

Bug in patch winex11.drv: Don't create a win_data structure for the desktop window, except in the process that owns it.

2008-02-05 Thread Luis C. Busquets Pérez
There is a bug in the patch: c19af910ebafa9b1928b0f67bee68f6b0b237e8e is first bad commit commit c19af910ebafa9b1928b0f67bee68f6b0b237e8e Author: Alexandre Julliard <[EMAIL PROTECTED]> Date: Thu Jan 17 19:53:59 2008 +0100 winex11.drv: Don't create a win_data structure for the desktop w

Re: [Fwd: d3dx8: Implement D3DXCreateTextureFromFile]

2008-02-04 Thread Luis C. Busquets Pérez
Why has this patch not been accepted? Luis C. Busquets Pérez escribió: > I have created a /dlls/d3dx8/texture.c file where to put all functions > related to textures and d3dx8. > > I have included D3DXIMAGE_FILEFORMAT in the patch because it is > referred by D3DXIMAGE_FILE

Re: d3dx: A few last questions...

2008-01-29 Thread Luis C. Busquets Pérez
I have submitted a patch for this function and it is easily convertable to the 13 different functions. Anyway, propose another patch for it and let it be implemented. [EMAIL PROTECTED] escribió: The function D3DXCheckVersion must not be forwarded from each d3dx9_xx file to the 36 because D3DX_

RE: d3dx: A few last questions...

2008-01-29 Thread Luis C. Busquets Pérez
The function D3DXCheckVersion must not be forwarded from each d3dx9_xx file to the 36 because D3DX_SDK_VERSION changes for each file.

d3dx8: Implement D3DXCreateTextureFromFile functions in relation to the extended version - 3rd try

2008-01-27 Thread Luis C. Busquets Pérez
d3dx8tex.h with the mentioned name. I should be done now. Please send comments if not. --- dlls/d3dx8/Makefile.in |1 + dlls/d3dx8/d3dx8.spec |8 ++-- dlls/d3dx8/texture.c | 86 include/d3dx8.h|1 + include/d3dx8tex.h

d3dx8: Implement D3DXCreateTextureFromFile functions in relation to the extended version - 3rd try

2008-01-27 Thread Luis C. Busquets Pérez
d3dx8tex.h with the mentioned name. I should be done now. Please send comments if not. --- dlls/d3dx8/Makefile.in |1 + dlls/d3dx8/d3dx8.spec |8 ++-- dlls/d3dx8/texture.c | 86 include/d3dx8.h|1 + include/d3dx8tex.h

[Fwd: d3dx8: Implement D3DXCreateTextureFromFile]

2008-01-27 Thread Luis C. Busquets Pérez
I have created a /dlls/d3dx8/texture.c file where to put all functions related to textures and d3dx8. I have included D3DXIMAGE_FILEFORMAT in the patch because it is referred by D3DXIMAGE_FILEFORMAT which is referred in the function. If not included, it would not compile. They both are now in

d3dx8, d3dx9_xx and d3dx10_xx

2008-01-26 Thread Luis C. Busquets Pérez
Find attached some data on d3dx8, d3dx9_xx and d3dx10_xx implementations: dll files by d3dx extension: d3dx8 1 dll files d3dx9_xx 13 dll files d3dx10_xx 4 dll files Functions included in each d3dx: DLL Number of functions d3dx8 153 d3dx9_24 320 d3dx9_25

GDI32.dll.NamedEscape

2008-01-14 Thread Luis C. Busquets Pérez
I am having problems with a bunch of three games that came together in the same pack. They all abort qhen asking for installation with the following line wine: Call from 0x73ba1895 to unimplemented function GDI32.dll.NamedEscape, aborting Does anybody know what GDI32.dll.NamedEscape does? Doe

d3ds9_xx

2007-12-07 Thread Luis C. Busquets Pérez
I have not seen any patch committed beginning the implementation of these libraries. Therefore, I was wondering which is the tree structure for these dlls that all of you propose and Alexander is willing to commit.

d3dx8 [patch 1/10] Implement D3DXPlaneFromPointNormal

2007-11-30 Thread Luis C. Busquets Pérez
I still do not see why it is not possible to have only one folder dlls/d3dx9/ with the thirteen spec files inside. After all, the vast majority of its code is repeated and it is the same system ctl3d, ctl3d32 and ctl3dv2 use as the three specs are in dlls/ctl3d32 This is not creating subfolders

D3DX

2007-10-04 Thread Luis C. Busquets Pérez
Dear all and in particular Alexander and Louis, I have seen that the work d3dx8 has began and that a number of functions have been added to the spec. I know this is a recurring subject but I think something should be done now. As you know, the fowllowing files d3dx8.dll d3dx9_24.dll d3dx9_25.dl

D3DX

2007-10-04 Thread Luis C. Busquets Pérez
Dear all and in particular Alexander and Louis, I have seen that the work d3dx8 has began and that a number of functions have been added to the spec. I know this is a recurring subject but I think something should be done now. As you know, the fowllowing files d3dx8.dll d3dx9_24.dll d3dx9_24.d

Win API Stats page broken

2007-08-24 Thread Luis C. Busquets Pérez
The web page indicating the status of the wine API: http://www.winehq.org/site/winapi_stats is corrupted and indicates an SQL error. I assume that there is some information in the database corrupted: Warning: mysql_num_fields(): supplied argument is not a valid MySQL result resource in /home

Re: Re: Re: Forum proposal

2007-03-01 Thread Luis C. Busquets Pérez
I understand that for some people the mailing list is a far better thing. May be for some other, a forum is better. Why not having both? Running a forum does not exclude continuing with the mailing lists and could add users and developpers who find more easy coordinate through a forum. Config