Nozomi Kodama <nozomi.kod...@yahoo.com> writes: > @@ -1971,11 +1971,13 @@ FLOAT *WINAPI D3DXFloat16To32Array(FLOAT *pout, CONST > D3DXFLOAT16 *pin, UINT n) > > FLOAT* WINAPI D3DXSHAdd(FLOAT *out, UINT order, const FLOAT *a, const FLOAT > *b) > { > - UINT i; > + UINT i, sq_order; > > TRACE("out %p, order %u, a %p, b %p\n", out, order, a, b); > > - for (i = 0; i < order * order; i++) > + sq_order = order * order; > + > + for (i = 0; i < sq_order; i++) > out[i] = a[i] + b[i];
There's no reason to do that. -- Alexandre Julliard julli...@winehq.org