Austin English wrote:
> try 4: only include enough to add a stub for D3D11CreateDevice,
You could also try to make it work for compilers that don't suppport
anonymous unions.
--
Dmitry.
On Fri, Jan 11, 2013 at 8:42 PM, Dmitry Timoshkov wrote:
> Austin English wrote:
>
>> >> +/* Forward declarations */
>> >
>> > You've copied too much from the PSDK version, better leave it to someone
>> > else, and do it step by step when particular functionality gets
>> > implemented.
>>
>> The
On 12 January 2013 03:47, Austin English wrote:
> The forward declarations are necessary due to the convoluted nature of
> the interfaces. My end goal is to add a stub for D3D11CreateDevice,
> which fixes http://bugs.winehq.org/show_bug.cgi?id=32520 (so users
> don't have to disable d3d11). Howeve
Austin English wrote:
> >> +/* Forward declarations */
> >
> > You've copied too much from the PSDK version, better leave it to someone
> > else, and do it step by step when particular functionality gets implemented.
>
> The forward declarations are necessary due to the convoluted nature of
> th
On Thu, Jan 10, 2013 at 8:18 PM, Dmitry Timoshkov wrote:
> Austin English wrote:
>
>> Try 2:
>> Remove L suffixes, C++ comment.
>
>> +/* Forward declarations */
>
> You've copied too much from the PSDK version, better leave it to someone
> else, and do it step by step when particular functionalit
Austin English wrote:
> Try 2:
> Remove L suffixes, C++ comment.
> +/* Forward declarations */
You've copied too much from the PSDK version, better leave it to someone
else, and do it step by step when particular functionality gets implemented.
--
Dmitry.
On 1/10/2013 22:35, Austin English wrote:
Some minor things.
+typedef enum D3D11_RESOURCE_DIMENSION
+{
+D3D11_RESOURCE_DIMENSION_UNKNOWN = 0,
+D3D11_RESOURCE_DIMENSION_BUFFER = 1,
+D3D11_RESOURCE_DIMENSION_TEXTURE1D = 2,
+D3D11_RESOURCE_DIMENSION_TEXTURE2D = 3,
+D3D11_RESOU