On 29 Jul 2014, at 16:41, Darren Hart wrote:
> On Thu, Jul 24, 2014 at 09:45:41PM +0100, Chris Tapp wrote:
>> I've got a recipe for an application. This has:
>>
>> 1) A main thread;
>> 2) An OpenGL ('X' / EGL) graphics rendering thread created using posix
>> threads;
>> 3) As many threads as r
On Thu, Jul 24, 2014 at 09:45:41PM +0100, Chris Tapp wrote:
> I've got a recipe for an application. This has:
>
> 1) A main thread;
> 2) An OpenGL ('X' / EGL) graphics rendering thread created using posix
> threads;
> 3) As many threads as required from the graphics thread for GStreamer to
> ser