Hey Jeremie,
That will be the day when I'm gonna get soo drunk of joy, drinking for each
character I ever rigged with your GEAR.. and then some for each that will
be rigged with new system :)
Cheer!


On Wed, Feb 19, 2014 at 5:35 PM, Jeremie Passerin <gerem....@gmail.com>wrote:

> This is great to see that gear is still being used despite the lack of
> update and the minimum support. (Miquel did a great update though)
>
> I'm working on a brand new rigging system here at Blur, much more powerful
> than Gear. We are testing it in production for the first time right now.
> Blur has an open source philosophy, so I hope we can make it public by the
> end of the year. I'm sure you guys would love it !
>
> ;-)
>
>
>
>
> On 19 February 2014 05:09, Szabolcs Matefy <szabol...@crytek.com> wrote:
>
>> Nope, but after I sis a succesfull rig in WIP mode, it seems that now the
>> Final works too J Happy rigging!
>>
>>
>>
>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Matt Morris
>> *Sent:* Wednesday, February 19, 2014 1:41 PM
>> *To:* softimage@listproc.autodesk.com
>> *Subject:* Re: Gear question, again, but new one
>>
>>
>>
>> Sorry, meant 'update guide' option before building.
>>
>>
>>
>> On 19 February 2014 12:36, Matt Morris <matt...@gmail.com> wrote:
>>
>> Did you try the rebuild rig option in the gear menu? That got me out of
>> some holes recently.
>>
>>
>>
>> On 19 February 2014 12:30, Szabolcs Matefy <szabol...@crytek.com> wrote:
>>
>> So,
>>
>>
>>
>> I am rigging a character. When I make the rig, the right leg's calf twist
>> bone (rig.leg_R0_3_shd) is misplaced, it gets under the sole of the
>> character ( a lot under the ground floor). Fun fact, that when I create the
>> rig with legs only it's OK.
>>
>>
>>
>> I tried to duplicate symmetry the guide of the well rigged leg, in vain.
>> Any idea?
>>
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>>
>>
>>
>>
>> --
>> www.matinai.com
>>
>>
>>
>>
>>
>> --
>> www.matinai.com
>>
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