I've also purchased the Razer Hydra controller. So given Xbox controller support, the 3D tracking of the hydra as well as the oculus rift as standard features I am looking forward to the nerd-fest. :)

On 27.02.2014 18:08, Tim Crowson wrote:
Oh I'm sure! :-D

I just thought the phrasing was entertaining. Short, comprehensive, and exactly what you wanted to hear. LOL!

-Tim


On 2/27/2014 10:25 AM, Paul Doyle wrote:
We're not casual when we talk about it internally :) It's an absolute nerdfest of 'and then we can... and then.... and then"

It's a bit like this ;) http://www.youtube.com/watch?v=GKNX6dieVcc


On 27 February 2014 11:22, Tim Crowson <[email protected] <mailto:[email protected]>> wrote:

    So casual, Helge...   :-D


    On 2/27/2014 10:02 AM, Helge Mathee wrote:
    I've just received mine and I'll integrate it into our system.
    Thus it will work in all DCCs.

    On 27.02.2014 15 <tel:27.02.2014%2015>:51, Francisco Criado wrote:
    The first time i used them in unity, imported a set extension
    done for an old project, and found myself walking on my set and
    saying wwwoooowww all the time!
    F.


    On Thursday, February 27, 2014, Arvid Björn
    <[email protected] <mailto:[email protected]>> wrote:

        I can just imagine 3D artists looking around the room like
        he's doing, wondering where they put that darn cube they need.


        On Thu, Feb 27, 2014 at 9:16 AM, Mirko Jankovic
        <[email protected]> wrote:

            Just run into this one

            http://forums.cgsociety.org/showthread.php?t=1158936

            Any idea if there is something similar out there or in
            making for Softimage?




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