Why aren't you working?

On 27 February 2014 12:28, Helge Mathee <[email protected]> wrote:

>  You realize that I am reading this as well, Paul.
>
>
> On 27.02.2014 18:20, Paul Doyle wrote:
>
> Please stop encouraging him. I might talk to them soon though if we get a
> good customer use case. Right now we're just thinking about a smooth path
> to get production data viewable - then we start thinking about interaction
> models and approaches. Scene assembly and lighting could start getting
> quite interesting :) For now it's just a science project to stop Helge
> going mad implementing various file extensions...
>
>
> On 27 February 2014 12:15, Francisco Criado <[email protected]> wrote:
>
>> you should convince your boss of buying xsens tech, and then you will
>> find yourself like this:
>> http://youtu.be/LtMfrkRqlRs
>>
>>  F.
>>
>> On Thursday, February 27, 2014, Francisco Criado <[email protected]>
>> wrote:
>>
>>> Well Helge! is it there any chance to send you an argentine bbq as a
>>> bribe for that tool? name your price!
>>>
>>>  F.
>>>
>>>
>>> On Thursday, February 27, 2014, Paul Doyle <[email protected]>
>>> wrote:
>>>
>>>> We're not casual when we talk about it internally :) It's an absolute
>>>> nerdfest of 'and then we can... and then.... and then"
>>>>
>>>>  It's a bit like this ;) Dude, Where's My Car ( And Then ??? 
>>>> )<http://www.youtube.com/watch?v=GKNX6dieVcc>
>>>>
>>>>
>>>> On 27 February 2014 11:22, Tim Crowson 
>>>> <[email protected]>wrote:
>>>>
>>>>>  So casual, Helge...   :-D
>>>>>
>>>>>
>>>>> On 2/27/2014 10:02 AM, Helge Mathee wrote:
>>>>>
>>>>> I've just received mine and I'll integrate it into our system. Thus it
>>>>> will work in all DCCs.
>>>>>
>>>>> On 27.02.2014 15 <27.02.2014%2015>:51, Francisco Criado wrote:
>>>>>
>>>>> The first time i used them in unity, imported a set extension done for
>>>>> an old project, and found myself walking on my set and saying wwwoooowww
>>>>> all the time!
>>>>> F.
>>>>>
>>>>>
>>>>> On Thursday, February 27, 2014, Arvid Björn <[email protected]>
>>>>> wrote:
>>>>>
>>>>>> I can just imagine 3D artists looking around the room like he's
>>>>>> doing, wondering where they put that darn cube they need.
>>>>>>
>>>>>>
>>>>>> On Thu, Feb 27, 2014 at 9:16 AM, Mirko Jankovic <
>>>>>> [email protected]> wrote:
>>>>>>
>>>>>>> Just run into this one
>>>>>>>
>>>>>>>  http://forums.cgsociety.org/showthread.php?t=1158936
>>>>>>>
>>>>>>>  Any idea if there is something similar out there or in making for
>>>>>>> Softimage?
>>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>>  --
>>>>>
>>>>>
>>>>>
>>>>>
>>>>
>
>

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