Why aren't you working?
On 27 February 2014 12:28, Helge Mathee <[email protected]> wrote: > You realize that I am reading this as well, Paul. > > > On 27.02.2014 18:20, Paul Doyle wrote: > > Please stop encouraging him. I might talk to them soon though if we get a > good customer use case. Right now we're just thinking about a smooth path > to get production data viewable - then we start thinking about interaction > models and approaches. Scene assembly and lighting could start getting > quite interesting :) For now it's just a science project to stop Helge > going mad implementing various file extensions... > > > On 27 February 2014 12:15, Francisco Criado <[email protected]> wrote: > >> you should convince your boss of buying xsens tech, and then you will >> find yourself like this: >> http://youtu.be/LtMfrkRqlRs >> >> F. >> >> On Thursday, February 27, 2014, Francisco Criado <[email protected]> >> wrote: >> >>> Well Helge! is it there any chance to send you an argentine bbq as a >>> bribe for that tool? name your price! >>> >>> F. >>> >>> >>> On Thursday, February 27, 2014, Paul Doyle <[email protected]> >>> wrote: >>> >>>> We're not casual when we talk about it internally :) It's an absolute >>>> nerdfest of 'and then we can... and then.... and then" >>>> >>>> It's a bit like this ;) Dude, Where's My Car ( And Then ??? >>>> )<http://www.youtube.com/watch?v=GKNX6dieVcc> >>>> >>>> >>>> On 27 February 2014 11:22, Tim Crowson >>>> <[email protected]>wrote: >>>> >>>>> So casual, Helge... :-D >>>>> >>>>> >>>>> On 2/27/2014 10:02 AM, Helge Mathee wrote: >>>>> >>>>> I've just received mine and I'll integrate it into our system. Thus it >>>>> will work in all DCCs. >>>>> >>>>> On 27.02.2014 15 <27.02.2014%2015>:51, Francisco Criado wrote: >>>>> >>>>> The first time i used them in unity, imported a set extension done for >>>>> an old project, and found myself walking on my set and saying wwwoooowww >>>>> all the time! >>>>> F. >>>>> >>>>> >>>>> On Thursday, February 27, 2014, Arvid Björn <[email protected]> >>>>> wrote: >>>>> >>>>>> I can just imagine 3D artists looking around the room like he's >>>>>> doing, wondering where they put that darn cube they need. >>>>>> >>>>>> >>>>>> On Thu, Feb 27, 2014 at 9:16 AM, Mirko Jankovic < >>>>>> [email protected]> wrote: >>>>>> >>>>>>> Just run into this one >>>>>>> >>>>>>> http://forums.cgsociety.org/showthread.php?t=1158936 >>>>>>> >>>>>>> Any idea if there is something similar out there or in making for >>>>>>> Softimage? >>>>>>> >>>>>> >>>>>> >>>>> >>>>> -- >>>>> >>>>> >>>>> >>>>> >>>> > >

