So far, everything we thought would be amazing has already been thought of
(which is great imo - I love the movement behind the OR):
http://www.reddit.com/r/oculus/

It's nice to see how many people are pushing on this - I'm hopeful that
some of them will jump on the free license of Fabric and start tinkering
with the platform themselves. With the extension system we have, it's
possible for anyone to hook up custom hardware or build on top of our
reference implementations. The Sixens guys have some cool technology coming
in the summer (they developed the Razer Hydra) that should be great to work
with.

Man, now I'm all excited again :)


On 27 February 2014 12:32, Francisco Criado <[email protected]> wrote:

> Well guys if you run out of geeks for betatesting i don't have any trouble
> for burning my eyes with softimage and the rift!
> Paul you said interaction models, well arduino and a nine dof  board
> sounds great for a starting point ;)
> F.
>
> On Thursday, February 27, 2014, Paul Doyle <[email protected]> wrote:
>
>> Please stop encouraging him. I might talk to them soon though if we get a
>> good customer use case. Right now we're just thinking about a smooth path
>> to get production data viewable - then we start thinking about interaction
>> models and approaches. Scene assembly and lighting could start getting
>> quite interesting :) For now it's just a science project to stop Helge
>> going mad implementing various file extensions...
>>
>>
>> On 27 February 2014 12:15, Francisco Criado <[email protected]>wrote:
>>
>>> you should convince your boss of buying xsens tech, and then you will
>>> find yourself like this:
>>> http://youtu.be/LtMfrkRqlRs
>>>
>>> F.
>>>
>>> On Thursday, February 27, 2014, Francisco Criado <[email protected]>
>>> wrote:
>>>
>>>> Well Helge! is it there any chance to send you an argentine bbq as a
>>>> bribe for that tool? name your price!
>>>>
>>>> F.
>>>>
>>>>
>>>> On Thursday, February 27, 2014, Paul Doyle <[email protected]>
>>>> wrote:
>>>>
>>>>> We're not casual when we talk about it internally :) It's an absolute
>>>>> nerdfest of 'and then we can... and then.... and then"
>>>>>
>>>>> It's a bit like this ;) Dude, Where's My Car ( And Then ??? 
>>>>> )<http://www.youtube.com/watch?v=GKNX6dieVcc>
>>>>>
>>>>>
>>>>> On 27 February 2014 11:22, Tim Crowson <[email protected]
>>>>> > wrote:
>>>>>
>>>>>>  So casual, Helge...   :-D
>>>>>>
>>>>>>
>>>>>> On 2/27/2014 10:02 AM, Helge Mathee wrote:
>>>>>>
>>>>>> I've just received mine and I'll integrate it into our system. Thus
>>>>>> it will work in all DCCs.
>>>>>>
>>>>>> On 27.02.2014 15:51, Francisco Criado wrote:
>>>>>>
>>>>>> The first time i used them in unity, imported a set extension done
>>>>>> for an old project, and found myself walking on my set and saying
>>>>>> wwwoooowww all the time!
>>>>>> F.
>>>>>>
>>>>>>
>>>>>> On Thursday, February 27, 2014, Arvid Björn <[email protected]>
>>>>>> wrote:
>>>>>>
>>>>>>> I can just imagine 3D artists looking around the room like he's
>>>>>>> doing, wondering where they put that darn cube they need.
>>>>>>>
>>>>>>>
>>>>>>> On Thu, Feb 27, 2014 at 9:16 AM, Mirko Jankovic <
>>>>>>> [email protected]> wrote:
>>>>>>>
>>>>>>>> Just run into this one
>>>>>>>>
>>>>>>>>  http://forums.cgsociety.org/showthread.php?t=1158936
>>>>>>>>
>>>>>>>>  Any idea if there is something similar out there or in making for
>>>>>>>> Softimage?
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>> --
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>
>>

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