I'm seeing something that sounds similar to this (I think), but I'm not
using Unity at all. Using Xorg, xdm and fvwm and periodically I get
black and white blocks of corruption all over the screen. Forcing a
redraw fixes *most* of the blocks, but not all.

It *seems* that if the system is busy with I/O that makes the problem
more likely to show up. It almost looks like Is there an overlap of data
buffers with the framebuffer!

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which is subscribed to nvidia-graphics-drivers in Ubuntu.
https://bugs.launchpad.net/bugs/861268

Title:
  text corruption in terminals (xterm, urxvt) and emacs

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https://bugs.launchpad.net/unity/+bug/861268/+subscriptions

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