I'm seeing something that sounds similar to this (I think), but I'm not using Unity at all. Using Xorg, xdm and fvwm and periodically I get black and white blocks of corruption all over the screen. Forcing a redraw fixes *most* of the blocks, but not all.
It *seems* that if the system is busy with I/O that makes the problem more likely to show up. It almost looks like Is there an overlap of data buffers with the framebuffer! -- You received this bug notification because you are a member of Ubuntu-X, which is subscribed to nvidia-graphics-drivers in Ubuntu. https://bugs.launchpad.net/bugs/861268 Title: text corruption in terminals (xterm, urxvt) and emacs To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/861268/+subscriptions _______________________________________________ Mailing list: https://launchpad.net/~ubuntu-x-swat Post to : ubuntu-x-swat@lists.launchpad.net Unsubscribe : https://launchpad.net/~ubuntu-x-swat More help : https://help.launchpad.net/ListHelp